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Searched refs:GL_DEPTH24_STENCIL8_OES (Results 1 – 19 of 19) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
Dutilities.cpp265 format == GL_DEPTH24_STENCIL8_OES) in IsDepthTexture()
276 format == GL_DEPTH24_STENCIL8_OES) in IsStencilTexture()
425 case GL_UNSIGNED_INT_24_8_OES: return GL_DEPTH24_STENCIL8_OES; in ConvertSizedInternalFormat()
465 case GL_DEPTH24_STENCIL8_OES: return GL_DEPTH_STENCIL_OES; in ExtractFormat()
499 case GL_DEPTH24_STENCIL8_OES: return GL_UNSIGNED_INT_24_8_OES; in ExtractType()
516 case GL_DEPTH24_STENCIL8_OES: in IsColorRenderable()
532 case GL_DEPTH24_STENCIL8_OES: in IsDepthRenderable()
553 case GL_DEPTH24_STENCIL8_OES: in IsStencilRenderable()
703 case GL_DEPTH24_STENCIL8_OES: return 24; in GetDepthSize()
712 case GL_DEPTH24_STENCIL8_OES: return 8; in GetStencilSize()
DRenderbuffer.cpp445 …mDepthStencil = renderer->createRenderTarget(width, height, GL_DEPTH24_STENCIL8_OES, samples, true… in DepthStencilbuffer()
449 mInternalFormat = GL_DEPTH24_STENCIL8_OES; in DepthStencilbuffer()
DlibGLESv2.cpp1398 case GL_DEPTH24_STENCIL8_OES: in glCopyTexImage2D()
4897 case GL_DEPTH24_STENCIL8_OES: in glRenderbufferStorageMultisampleANGLE()
5824 case GL_DEPTH24_STENCIL8_OES: in glTexStorage2DEXT()
DContext.cpp1084 case GL_DEPTH24_STENCIL8_OES: in setRenderbufferStorage()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Drenderer9_utils.cpp252 case GL_DEPTH24_STENCIL8_OES: return D3DFMT_D24S8; in ConvertRenderbufferFormat()
375 return GL_DEPTH24_STENCIL8_OES; in ConvertDepthStencilFormat()
383 return GL_DEPTH24_STENCIL8_OES; in ConvertDepthStencilFormat()
390 return GL_DEPTH24_STENCIL8_OES; in ConvertDepthStencilFormat()
397 return GL_DEPTH24_STENCIL8_OES; in ConvertRenderTargetFormat()
411 return GL_DEPTH24_STENCIL8_OES; in ConvertRenderTargetFormat()
424 return GL_DEPTH24_STENCIL8_OES; in GetEquivalentFormat()
436 case D3DFMT_D24S8: return GL_DEPTH24_STENCIL8_OES; in GetEquivalentFormat()
Drenderer11_utils.cpp233 case DXGI_FORMAT_D24_UNORM_S8_UINT: return GL_DEPTH24_STENCIL8_OES; in ConvertDepthStencilFormat()
238 return GL_DEPTH24_STENCIL8_OES; in ConvertDepthStencilFormat()
252 return GL_DEPTH24_STENCIL8_OES; in ConvertRenderbufferFormat()
293 return GL_DEPTH24_STENCIL8_OES; in ConvertTextureInternalFormat()
323 case GL_DEPTH24_STENCIL8_OES: in ConvertRenderbufferFormat()
379 case GL_DEPTH24_STENCIL8_OES: in ConvertTextureFormat()
DRenderer9.cpp2498 case GL_DEPTH24_STENCIL8_OES: in ConvertTextureInternalFormat()
/external/chromium_org/ui/gl/
Dgl_bindings.h140 #ifndef GL_DEPTH24_STENCIL8_OES
141 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/chromium_org/gpu/command_buffer/common/
Dgles2_cmd_utils.cc363 case GL_DEPTH24_STENCIL8_OES: in ElementsPerGroup()
467 case GL_DEPTH24_STENCIL8_OES: in RenderbufferBytesPerPixel()
663 case GL_DEPTH24_STENCIL8_OES: in GetChannelsForFormat()
Dgles2_cmd_utils_unittest.cc230 4u, GLES2Util::RenderbufferBytesPerPixel(GL_DEPTH24_STENCIL8_OES)); in TEST_F()
/external/chromium_org/third_party/angle/src/libEGL/
DConfig.cpp91 case GL_DEPTH24_STENCIL8_OES: in Config()
/external/chromium_org/gpu/command_buffer/service/
Dfeature_info_unittest.cc297 GL_DEPTH24_STENCIL8_OES)); in TEST_F()
704 GL_DEPTH24_STENCIL8_OES)); in TEST_F()
/external/mesa3d/include/GLES/
Dglext.h165 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/chromium_org/third_party/mesa/src/include/GLES/
Dglext.h165 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/chromium_org/third_party/angle/include/GLES2/
Dgl2ext.h93 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/chromium_org/third_party/mesa/src/include/GLES2/
Dgl2ext.h93 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/mesa3d/include/GLES2/
Dgl2ext.h93 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/chromium_org/third_party/khronos/GLES2/
Dgl2ext.h93 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro
/external/chromium_org/ppapi/lib/gl/include/GLES2/
Dgl2ext.h93 #define GL_DEPTH24_STENCIL8_OES 0x88F0 macro