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Searched refs:GL_HIGH_INT (Results 1 – 18 of 18) sorted by relevance

/external/chromium_org/ui/gl/
Dgl_bindings.h47 #define GL_HIGH_INT 0x8DF5 macro
/external/chromium_org/cc/test/
Dfake_web_graphics_context_3d.cc152 case GL_HIGH_INT: in getShaderPrecisionFormat()
/external/chromium_org/gpu/command_buffer/service/
Dgles2_cmd_validation_implementation_autogen.h364 GL_HIGH_INT,
Dgles2_cmd_decoder.cc104 case GL_HIGH_INT: in GetShaderPrecisionFormatImpl()
/external/chromium_org/gpu/command_buffer/common/
Dgles2_cmd_utils_implementation_autogen.h1183 { GL_HIGH_INT, "GL_HIGH_INT" }, in GetStringShaderPrecision()
/external/chromium_org/third_party/mesa/src/include/GLES2/
Dgl2.h424 #define GL_HIGH_INT 0x8DF5 macro
/external/chromium_org/third_party/angle/include/GLES2/
Dgl2.h424 #define GL_HIGH_INT 0x8DF5 macro
/external/chromium_org/third_party/khronos/GLES2/
Dgl2.h425 #define GL_HIGH_INT 0x8DF5 macro
/external/mesa3d/include/GLES2/
Dgl2.h424 #define GL_HIGH_INT 0x8DF5 macro
/external/chromium_org/ppapi/lib/gl/include/GLES2/
Dgl2.h421 #define GL_HIGH_INT 0x8DF5 macro
/external/mesa3d/src/mesa/main/
Dshaderapi.c1495 case GL_HIGH_INT: in _mesa_GetShaderPrecisionFormat()
/external/chromium_org/third_party/mesa/src/src/mesa/main/
Dshaderapi.c1495 case GL_HIGH_INT: in _mesa_GetShaderPrecisionFormat()
/external/chromium_org/gpu/command_buffer/client/
Dgles2_implementation.cc225 { GL_VERTEX_SHADER, GL_HIGH_INT }, in QueryAndCacheStaticState()
231 { GL_FRAGMENT_SHADER, GL_HIGH_INT }, in QueryAndCacheStaticState()
/external/chromium_org/third_party/angle/src/compiler/
DOutputHLSL.cpp3120 case EbpHigh: return GL_HIGH_INT; in glVariablePrecision()
/external/chromium_org/third_party/angle/src/libGLESv2/
DlibGLESv2.cpp3751 case GL_HIGH_INT: in glGetShaderPrecisionFormat()
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DWebGLRenderingContext.cpp2602 case GL_HIGH_INT: in getShaderPrecisionFormat()
/external/chromium_org/third_party/mesa/src/include/GL/
Dglext.h2416 #define GL_HIGH_INT 0x8DF5 macro
/external/mesa3d/include/GL/
Dglext.h2416 #define GL_HIGH_INT 0x8DF5 macro