Searched refs:GL_LOW_INT (Results 1 – 18 of 18) sorted by relevance
45 #define GL_LOW_INT 0x8DF3 macro
142 case GL_LOW_INT: in getShaderPrecisionFormat()
362 GL_LOW_INT,
102 case GL_LOW_INT: in GetShaderPrecisionFormatImpl()
1181 { GL_LOW_INT, "GL_LOW_INT" }, in GetStringShaderPrecision()
422 #define GL_LOW_INT 0x8DF3 macro
423 #define GL_LOW_INT 0x8DF3 macro
419 #define GL_LOW_INT 0x8DF3 macro
1489 case GL_LOW_INT: in _mesa_GetShaderPrecisionFormat()
223 { GL_VERTEX_SHADER, GL_LOW_INT }, in QueryAndCacheStaticState()229 { GL_FRAGMENT_SHADER, GL_LOW_INT }, in QueryAndCacheStaticState()
3122 case EbpLow: return GL_LOW_INT; in glVariablePrecision()
3749 case GL_LOW_INT: in glGetShaderPrecisionFormat()
2600 case GL_LOW_INT: in getShaderPrecisionFormat()
2414 #define GL_LOW_INT 0x8DF3 macro