Searched refs:GL_SCISSOR_BIT (Results 1 – 6 of 6) sorted by relevance
406 if (mask & GL_SCISSOR_BIT) { in _mesa_PushAttrib()410 save_attrib_data(&head, GL_SCISSOR_BIT, attr); in _mesa_PushAttrib()1200 case GL_SCISSOR_BIT: in _mesa_PopAttrib()
1279 if (mask & GL_SCISSOR_BIT) { in _mesa_copy_context()
720 #define GL_SCISSOR_BIT 0x00080000 macro