Searched refs:GetUniformInfo (Results 1 – 8 of 8) sorted by relevance
202 shader1->GetUniformInfo(it->first); in TEST_F()222 shader1->GetUniformInfo(it->first); in TEST_F()
63 const VariableInfo* GetUniformInfo(const std::string& name) const;
537 TEST_F(ProgramManagerWithShaderTest, GetUniformInfo) { in TEST_F() argument542 program->GetUniformInfo(0); in TEST_F()548 info = program->GetUniformInfo(1); in TEST_F()554 info = program->GetUniformInfo(2); in TEST_F()562 EXPECT_TRUE(program->GetUniformInfo(kInvalidIndex) == NULL); in TEST_F()616 program->GetUniformInfo(2)); in TEST_F()915 program->GetUniformInfo(index); in TEST_F()1091 program->GetUniformInfo(ii)); in TEST_F()
87 Shader::GetUniformInfo( in GetUniformInfo() function in gpu::gles2::Shader
115 const UniformInfo* GetUniformInfo(GLint index) const;
768 use_uniforms ? shader->GetUniformInfo(test_name) : in GetCorrectedVariableInfo()858 Program::GetUniformInfo( in GetUniformInfo() function in gpu::gles2::Program
6036 state_.current_program->GetUniformInfo(sampler_indices[ii]); in PrepareTexturesForRender()6087 state_.current_program->GetUniformInfo(sampler_indices[ii]); in RestoreStateForTextures()6137 state_.current_program->GetUniformInfo(sampler_indices[ii]); in ClearUnclearedTextures()8894 program->GetUniformInfo(index); in HandleGetActiveUniform()
187 const UniformInfo* GetUniformInfo(GLint index) const { in GetUniformInfo() function in gpu::gles2::CachedProgramInfoManager::Program480 const Program::UniformInfo* uniform_info = info->GetUniformInfo(index); in GetActiveUniform()