Searched refs:HAVE_CURRENT_DATA (Results 1 – 4 of 4) sorted by relevance
65 …enum ReadyState { HAVE_NOTHING, HAVE_METADATA, HAVE_CURRENT_DATA, HAVE_FUTURE_DATA, HAVE_ENOUGH_DA… enumerator
1551 m_readyState = HAVE_CURRENT_DATA; in setReadyState()1568 if (m_readyState >= HAVE_CURRENT_DATA) in setReadyState()1590 … if (m_readyState >= HAVE_CURRENT_DATA && oldState < HAVE_CURRENT_DATA && !m_haveFiredLoadedData) { in setReadyState()1599 if (m_readyState == HAVE_FUTURE_DATA && oldState <= HAVE_CURRENT_DATA && tracksAreReady) { in setReadyState()1607 if (oldState <= HAVE_CURRENT_DATA) in setReadyState()1612 if (isPotentiallyPlaying && oldState <= HAVE_CURRENT_DATA) in setReadyState()2119 if (m_readyState <= HAVE_CURRENT_DATA) in playInternal()3026 if (m_seeking && m_readyState >= HAVE_CURRENT_DATA && !m_player->seeking()) in mediaPlayerTimeChanged()3812 if (m_readyState <= HAVE_CURRENT_DATA) in isBlocked()
53 const unsigned short HAVE_CURRENT_DATA = 2;
341 case MediaControllerInterface::HAVE_CURRENT_DATA: in eventNameForReadyState()