Searched refs:HasCompleted (Results 1 – 10 of 10) sorted by relevance
32 virtual bool HasCompleted() OVERRIDE { in HasCompleted() function in __anon0b40cccb0111::GLFenceNVFence60 virtual bool HasCompleted() OVERRIDE { in HasCompleted() function in __anon0b40cccb0111::GLFenceARBSync97 virtual bool HasCompleted() OVERRIDE { in HasCompleted() function in __anon0b40cccb0111::EGLFenceSync
22 virtual bool HasCompleted() = 0;
363 bool RasterWorkerPoolTask::HasCompleted() const { in HasCompleted() function in cc::internal::RasterWorkerPoolTask564 DCHECK(!raster_task->HasCompleted()); in CreateGraphNodeForRasterTask()575 if (decode_task->HasCompleted()) in CreateGraphNodeForRasterTask()
36 bool HasCompleted() const;
106 DCHECK(!task->HasCompleted()); in ScheduleTasks()
156 DCHECK(!task->HasCompleted()); in ScheduleTasks()468 if (pixel_buffer_task && pixel_buffer_task->HasCompleted()) { in ScheduleMoreTasks()
46 bool HasCompleted() const;
64 bool WorkerPoolTask::HasCompleted() const { in HasCompleted() function in cc::internal::WorkerPoolTask
243 if (fence.fence->HasCompleted() || in PollUnscheduleFences()
9435 pending_readpixel_fences_.front()->fence->HasCompleted()) { in ProcessPendingReadPixels()