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Searched refs:IS_WORD_ALIGNED (Results 1 – 1 of 1) sorted by relevance

/external/valgrind/main/VEX/priv/
Dmain_util.c96 # define IS_WORD_ALIGNED(p) (0 == (((HWord)p) & (sizeof(HWord)-1))) in vexAllocSanityCheck() macro
98 vassert(IS_WORD_ALIGNED(temporary_first)); in vexAllocSanityCheck()
99 vassert(IS_WORD_ALIGNED(temporary_curr)); in vexAllocSanityCheck()
100 vassert(IS_WORD_ALIGNED(temporary_last+1)); in vexAllocSanityCheck()
101 vassert(IS_WORD_ALIGNED(permanent_first)); in vexAllocSanityCheck()
102 vassert(IS_WORD_ALIGNED(permanent_curr)); in vexAllocSanityCheck()
103 vassert(IS_WORD_ALIGNED(permanent_last+1)); in vexAllocSanityCheck()
104 vassert(IS_WORD_ALIGNED(private_LibVEX_alloc_first)); in vexAllocSanityCheck()
105 vassert(IS_WORD_ALIGNED(private_LibVEX_alloc_curr)); in vexAllocSanityCheck()
106 vassert(IS_WORD_ALIGNED(private_LibVEX_alloc_last+1)); in vexAllocSanityCheck()
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