/external/mesa3d/src/mesa/main/ |
D | config.h | 127 #define MAX_TEXTURE_IMAGE_UNITS 16 macro 136 …URE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_UNITS : MAX_TEX… 191 #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS 230 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS 232 MAX_TEXTURE_IMAGE_UNITS)
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D | context.c | 569 ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 708 assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits() 712 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
D | config.h | 127 #define MAX_TEXTURE_IMAGE_UNITS 16 macro 136 …URE_UNITS ((MAX_TEXTURE_COORD_UNITS > MAX_TEXTURE_IMAGE_UNITS) ? MAX_TEXTURE_COORD_UNITS : MAX_TEX… 191 #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS 230 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS 232 MAX_TEXTURE_IMAGE_UNITS)
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D | context.c | 569 ctx->Const.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in _mesa_init_constants() 708 assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits() 712 assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); in check_context_limits()
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | Constants.h | 18 MAX_TEXTURE_IMAGE_UNITS = 16, enumerator 22 …IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS = MAX_TEXTURE_IMAGE_UNITS + IMPLEMENTATION_MAX_VER…
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D | ProgramBinary.h | 157 Sampler mSamplersPS[MAX_TEXTURE_IMAGE_UNITS];
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D | ProgramBinary.cpp | 62 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) in ProgramBinary() 980 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) in applyUniforms() 1657 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i) in load() 1809 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i) in save() 2115 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) in defineUniform() 2124 …ppend("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); in defineUniform()
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D | Shader.cpp | 243 resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS; in initializeCompiler()
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D | Context.cpp | 1295 … case GL_MAX_TEXTURE_IMAGE_UNITS: *params = gl::MAX_TEXTURE_IMAGE_UNITS; break; in getIntegerv() 1818 …int samplerCount = (type == SAMPLER_PIXEL) ? MAX_TEXTURE_IMAGE_UNITS : mRenderer->getMaxVertexText… in applyTextures()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | Renderer9.h | 318 bool mForceSetPixelSamplerStates[gl::MAX_TEXTURE_IMAGE_UNITS]; 319 gl::SamplerState mCurPixelSamplerStates[gl::MAX_TEXTURE_IMAGE_UNITS]; 323 unsigned int mCurPixelTextureSerials[gl::MAX_TEXTURE_IMAGE_UNITS];
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D | Renderer11.h | 257 bool mForceSetPixelSamplerStates[gl::MAX_TEXTURE_IMAGE_UNITS]; 258 gl::SamplerState mCurPixelSamplerStates[gl::MAX_TEXTURE_IMAGE_UNITS]; 262 unsigned int mCurPixelTextureSerials[gl::MAX_TEXTURE_IMAGE_UNITS];
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D | Renderer11.cpp | 534 if (index < 0 || index >= gl::MAX_TEXTURE_IMAGE_UNITS) in setSamplerState() 610 if (index < 0 || index >= gl::MAX_TEXTURE_IMAGE_UNITS) in setTexture() 931 …for (unsigned int pixelSerialIndex = 0; pixelSerialIndex < gl::MAX_TEXTURE_IMAGE_UNITS; pixelSeria… in applyRenderTarget() 1815 for (int i = 0; i < gl::MAX_TEXTURE_IMAGE_UNITS; i++) in markAllStateDirty() 2169 return gl::MAX_TEXTURE_IMAGE_UNITS + getMaxVertexTextureImageUnits(); in getMaxCombinedTextureImageUnits()
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D | Renderer9.cpp | 2016 for (unsigned int i = 0; i < gl::MAX_TEXTURE_IMAGE_UNITS; i++) in markAllStateDirty() 2346 return gl::MAX_TEXTURE_IMAGE_UNITS + getMaxVertexTextureImageUnits(); in getMaxCombinedTextureImageUnits()
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/external/mesa3d/src/mesa/program/ |
D | arbprogparse.c | 113 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { in _mesa_parse_arb_fragment_program()
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D | nvfragparse.c | 155 GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS]; 585 if ((unit < 0 || unit >= MAX_TEXTURE_IMAGE_UNITS) || in Parse_TextureImageId()
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
D | arbprogparse.c | 113 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) { in _mesa_parse_arb_fragment_program()
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D | nvfragparse.c | 155 GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS]; 585 if ((unit < 0 || unit >= MAX_TEXTURE_IMAGE_UNITS) || in Parse_TextureImageId()
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
D | s_context.h | 298 texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS];
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D | s_context.c | 771 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) in _swrast_CreateContext()
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/external/mesa3d/src/mesa/swrast/ |
D | s_context.h | 298 texture_sample_func TextureSample[MAX_TEXTURE_IMAGE_UNITS];
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D | s_context.c | 771 for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) in _swrast_CreateContext()
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
D | st_extensions.c | 95 MAX_TEXTURE_IMAGE_UNITS); in st_init_limits()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_extensions.c | 95 MAX_TEXTURE_IMAGE_UNITS); in st_init_limits()
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/external/chromium_org/third_party/WebKit/Source/core/inspector/ |
D | InjectedScriptCanvasModuleSource.js | 2602 … var maxTextureImageUnits = /** @type {number} */ (gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS)); 2732 … var maxTextureImageUnits = /** @type {number} */ (gl.getParameter(gl.MAX_TEXTURE_IMAGE_UNITS));
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
D | WebGLRenderingContext.idl | 261 const GLenum MAX_TEXTURE_IMAGE_UNITS = 0x8872;
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