Searched refs:MinimalRuleData (Results 1 – 4 of 4) sorted by relevance
54 struct MinimalRuleData { struct55 MinimalRuleData(StyleRule* rule, unsigned selectorIndex, AddRuleFlags flags) in MinimalRuleData() argument143 …const Vector<MinimalRuleData>& treeBoundaryCrossingRules() const { return m_treeBoundaryCrossingRu… in treeBoundaryCrossingRules()144 … const Vector<MinimalRuleData>& shadowDistributedRules() const { return m_shadowDistributedRules; } in shadowDistributedRules()215 Vector<MinimalRuleData> m_treeBoundaryCrossingRules;216 Vector<MinimalRuleData> m_shadowDistributedRules;
370 … m_treeBoundaryCrossingRules.append(MinimalRuleData(styleRule, selectorIndex, addRuleFlags)); in addChildRules()372 … m_shadowDistributedRules.append(MinimalRuleData(styleRule, selectorIndex, addRuleFlags)); in addChildRules()
241 void addTreeBoundaryCrossingRules(const Vector<MinimalRuleData>&, ContainerNode* scope);
256 void StyleResolver::addTreeBoundaryCrossingRules(const Vector<MinimalRuleData>& rules, ContainerNod… in addTreeBoundaryCrossingRules()259 const MinimalRuleData& info = rules[i]; in addTreeBoundaryCrossingRules()