Searched refs:OpenGL30 (Results 1 – 3 of 3) sorted by relevance
74 return caps.OpenGL30 || caps.GL_ARB_texture_float; in isFormatSupported()80 return caps.OpenGL30 || caps.GL_EXT_texture_shared_exponent; in isFormatSupported()83 return caps.OpenGL30 || caps.GL_EXT_packed_float; in isFormatSupported()
148 if (ctxCaps.OpenGL30) { in initialize()149 caps.add(Caps.OpenGL30); in initialize()1053 if (caps.contains(Caps.OpenGL30)) { in updateShaderData()1805 if (!GLContext.getCapabilities().OpenGL30) { in updateTexImageData()1872 if (GLContext.getCapabilities().OpenGL30) { in updateTexImageData()
97 OpenGL30, enumConstant