Searched refs:PreAllocated (Results 1 – 1 of 1) sorted by relevance
115 bool PreAllocated; member120 isSpillSlot(isSS), MayNeedSP(NSP), Alloca(Val), PreAllocated(false) {} in StackObject()297 Objects[ObjectIndex + NumFixedObjects].PreAllocated = true; in mapLocalFrameObject()342 return Objects[ObjectIdx+NumFixedObjects].PreAllocated; in isObjectPreAllocated()