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Searched refs:ProgramBinary (Results 1 – 23 of 23) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/
DProgram.cpp247 mProgramBinary.set(new ProgramBinary(mRenderer)); in link()
293 ProgramBinary* Program::getProgramBinary() in getProgramBinary()
304 mProgramBinary.set(new ProgramBinary(mRenderer)); in setProgramBinary()
336 ProgramBinary *programBinary = mProgramBinary.get(); in getProgramBinaryLength()
389 ProgramBinary *programBinary = getProgramBinary(); in getActiveAttribute()
413 ProgramBinary *programBinary = getProgramBinary(); in getActiveAttributeCount()
426 ProgramBinary *programBinary = getProgramBinary(); in getActiveAttributeMaxLength()
439 ProgramBinary *programBinary = getProgramBinary(); in getActiveUniform()
463 ProgramBinary *programBinary = getProgramBinary(); in getActiveUniformCount()
476 ProgramBinary *programBinary = getProgramBinary(); in getActiveUniformMaxLength()
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DProgramBinary.cpp47 unsigned int ProgramBinary::mCurrentSerial = 1;
49 ProgramBinary::ProgramBinary(rx::Renderer *renderer) : mRenderer(renderer), RefCountObject(0), mSer… in ProgramBinary() function in gl::ProgramBinary
77 ProgramBinary::~ProgramBinary() in ~ProgramBinary()
95 unsigned int ProgramBinary::getSerial() const in getSerial()
100 unsigned int ProgramBinary::issueSerial() in issueSerial()
105 rx::ShaderExecutable *ProgramBinary::getPixelExecutable() in getPixelExecutable()
110 rx::ShaderExecutable *ProgramBinary::getVertexExecutable() in getVertexExecutable()
115 rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() in getGeometryExecutable()
120 GLuint ProgramBinary::getAttributeLocation(const char *name) in getAttributeLocation()
136 int ProgramBinary::getSemanticIndex(int attributeIndex) in getSemanticIndex()
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DProgram.h30 class ProgramBinary; variable
81 ProgramBinary *getProgramBinary();
116 BindingPointer<ProgramBinary> mProgramBinary;
DProgramBinary.h57 class ProgramBinary : public RefCountObject
60 explicit ProgramBinary(rx::Renderer *renderer);
61 ~ProgramBinary();
123 DISALLOW_COPY_AND_ASSIGN(ProgramBinary);
DShader.h53 friend class ProgramBinary; variable
150 friend class ProgramBinary; variable
DContext.h48 class ProgramBinary; variable
333 ProgramBinary *getCurrentProgramBinary();
473 BindingPointer<ProgramBinary> mCurrentProgramBinary;
DlibGLESv2.cpp2972 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); in glGetAttribLocation()
4014 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); in glGetnUniformfvEXT()
4054 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); in glGetUniformfv()
4100 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); in glGetnUniformivEXT()
4140 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); in glGetUniformiv()
4187 gl::ProgramBinary *programBinary = programObject->getProgramBinary(); in glGetUniformLocation()
6009 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); in glUniform1fv()
6052 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); in glUniform1iv()
6097 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); in glUniform2fv()
6142 gl::ProgramBinary *programBinary = context->getCurrentProgramBinary(); in glUniform2iv()
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DContext.cpp1152 ProgramBinary *Context::getCurrentProgramBinary() in getCurrentProgramBinary()
1790 ProgramBinary *programBinary = getCurrentProgramBinary(); in applyShaders()
1813 ProgramBinary *programBinary = getCurrentProgramBinary(); in applyTextures()
1980 ProgramBinary *programBinary = getCurrentProgramBinary(); in drawArrays()
2033 ProgramBinary *programBinary = getCurrentProgramBinary(); in drawElements()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DVertexDataManager.h19 class ProgramBinary; variable
49 …GLenum prepareVertexData(const gl::VertexAttribute attribs[], gl::ProgramBinary *programBinary, GL…
DInputLayoutCache.h18 class ProgramBinary; variable
36 gl::ProgramBinary *programBinary);
DRenderer.h41 class ProgramBinary; variable
132 virtual void applyShaders(gl::ProgramBinary *programBinary) = 0;
133 … virtual void applyUniforms(gl::ProgramBinary *programBinary, gl::UniformArray *uniformArray) = 0;
135 …virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAttri…
DVertexDeclarationCache.h28 …ation(IDirect3DDevice9 *device, TranslatedAttribute attributes[], gl::ProgramBinary *programBinary…
DRenderer9.h85 virtual void applyShaders(gl::ProgramBinary *programBinary);
86 virtual void applyUniforms(gl::ProgramBinary *programBinary, gl::UniformArray *uniformArray);
88 …virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAttri…
DRenderer11.h72 virtual void applyShaders(gl::ProgramBinary *programBinary);
73 virtual void applyUniforms(gl::ProgramBinary *programBinary, gl::UniformArray *uniformArray);
74 …virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAttri…
DVertexDeclarationCache.cpp46 …ation(IDirect3DDevice9 *device, TranslatedAttribute attributes[], gl::ProgramBinary *programBinary… in applyDeclaration()
DInputLayoutCache.cpp74 gl::ProgramBinary *programBinary) in applyVertexBuffers()
DVertexDataManager.cpp95 GLenum VertexDataManager::prepareVertexData(const gl::VertexAttribute attribs[], gl::ProgramBinary in prepareVertexData()
DRenderer9.cpp1379 GLenum Renderer9::applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAtt… in applyVertexBuffer()
1691 void Renderer9::applyShaders(gl::ProgramBinary *programBinary) in applyShaders()
1714 void Renderer9::applyUniforms(gl::ProgramBinary *programBinary, gl::UniformArray *uniformArray) in applyUniforms()
DRenderer11.cpp1041 GLenum Renderer11::applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAt… in applyVertexBuffer()
1347 void Renderer11::applyShaders(gl::ProgramBinary *programBinary) in applyShaders()
1391 void Renderer11::applyUniforms(gl::ProgramBinary *programBinary, gl::UniformArray *uniformArray) in applyUniforms()
/external/chromium_org/gpu/command_buffer/service/
Dmemory_program_cache_unittest.cc50 void ProgramBinary(GLuint program, in ProgramBinary() function in gpu::gles2::ProgramBinaryEmulator
160 ProgramBinary(program_id, in SetExpectationsForLoadLinkedProgram()
164 .WillOnce(Invoke(emulator, &ProgramBinaryEmulator::ProgramBinary)); in SetExpectationsForLoadLinkedProgram()
174 ProgramBinary(program_id, in SetExpectationsForLoadLinkedProgramFailure()
178 .WillOnce(Invoke(emulator, &ProgramBinaryEmulator::ProgramBinary)); in SetExpectationsForLoadLinkedProgramFailure()
/external/chromium_org/third_party/angle/src/
Dbuild_angle.gypi262 'libGLESv2/ProgramBinary.cpp',
263 'libGLESv2/ProgramBinary.h',
/external/mesa3d/include/GL/
Dgl_mangle.h1310 #define glProgramBinary MANGLE(ProgramBinary)
/external/chromium_org/third_party/mesa/src/include/GL/
Dgl_mangle.h1310 #define glProgramBinary MANGLE(ProgramBinary)