/external/chromium_org/gpu/command_buffer/common/ |
D | gles2_cmd_ids_autogen.h | 119 OP(ReleaseShaderCompiler) /* 362 */ \
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D | gles2_cmd_format_test_autogen.h | 1791 TEST_F(GLES2FormatTest, ReleaseShaderCompiler) { in TEST_F() argument 1792 cmds::ReleaseShaderCompiler& cmd = in TEST_F() 1793 *GetBufferAs<cmds::ReleaseShaderCompiler>(); in TEST_F() 1796 EXPECT_EQ(static_cast<uint32>(cmds::ReleaseShaderCompiler::kCmdId), in TEST_F()
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D | gles2_cmd_format_autogen.h | 4677 struct ReleaseShaderCompiler { struct 4678 typedef ReleaseShaderCompiler ValueType; argument 4702 COMPILE_ASSERT(sizeof(ReleaseShaderCompiler) == 4, argument 4704 COMPILE_ASSERT(offsetof(ReleaseShaderCompiler, header) == 0,
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/external/chromium_org/gpu/GLES2/ |
D | gl2chromium_autogen.h | 108 #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler)
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/external/chromium_org/ppapi/shared_impl/ |
D | ppb_opengles2_shared.cc | 797 void ReleaseShaderCompiler(PP_Resource context_id) { in ReleaseShaderCompiler() function 800 ToGles2Impl(&enter)->ReleaseShaderCompiler(); in ReleaseShaderCompiler() 1456 &ReleaseShaderCompiler, in GetInterface()
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/external/chromium_org/gpu/command_buffer/client/ |
D | gles2_interface_stub_impl_autogen.h | 294 void GLES2InterfaceStub::ReleaseShaderCompiler() { in ReleaseShaderCompiler() function
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D | gles2_implementation_unittest_autogen.h | 936 TEST_F(GLES2ImplementationTest, ReleaseShaderCompiler) { in TEST_F() argument 938 cmds::ReleaseShaderCompiler cmd; in TEST_F() 943 gl_->ReleaseShaderCompiler(); in TEST_F()
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D | gles2_trace_implementation_impl_autogen.h | 537 void GLES2TraceImplementation::ReleaseShaderCompiler() { in ReleaseShaderCompiler() function 539 gl_->ReleaseShaderCompiler(); in ReleaseShaderCompiler()
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D | gles2_interface_autogen.h | 145 virtual void ReleaseShaderCompiler() = 0;
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D | gles2_cmd_helper_autogen.h | 882 void ReleaseShaderCompiler() { in ReleaseShaderCompiler() function 883 gles2::cmds::ReleaseShaderCompiler* c = in ReleaseShaderCompiler() 884 GetCmdSpace<gles2::cmds::ReleaseShaderCompiler>(); in ReleaseShaderCompiler()
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D | gles2_trace_implementation_autogen.h | 155 virtual void ReleaseShaderCompiler() OVERRIDE;
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D | gles2_interface_stub_autogen.h | 155 virtual void ReleaseShaderCompiler() OVERRIDE;
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D | gles2_implementation_autogen.h | 239 virtual void ReleaseShaderCompiler() OVERRIDE;
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D | gles2_implementation_impl_autogen.h | 957 void GLES2Implementation::ReleaseShaderCompiler() { in ReleaseShaderCompiler() function 960 helper_->ReleaseShaderCompiler(); in ReleaseShaderCompiler()
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D | gles2_c_lib_autogen.h | 335 gles2::GetGLContext()->ReleaseShaderCompiler(); in GLES2ReleaseShaderCompiler()
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/external/chromium_org/ppapi/c/ |
D | ppb_opengles2.h | 201 void (*ReleaseShaderCompiler)(PP_Resource context); member
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/external/chromium_org/ppapi/lib/gl/include/GLES2/ |
D | gl2.h | 583 #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler)
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/external/chromium_org/third_party/mesa/src/src/mapi/glapi/tests/ |
D | check_table.cpp | 1230 { "glReleaseShaderCompiler", _O(ReleaseShaderCompiler) },
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 1230 { "glReleaseShaderCompiler", _O(ReleaseShaderCompiler) },
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/external/chromium_org/ppapi/lib/gl/gles2/ |
D | gles2.c | 497 glGetInterfacePPAPI()->ReleaseShaderCompiler(glGetCurrentContextPPAPI()); in glReleaseShaderCompiler()
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/external/chromium_org/gpu/command_buffer/docs/ |
D | gles2_cmd_format_docs.txt | 1466 struct ReleaseShaderCompiler {
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/external/mesa3d/include/GL/ |
D | gl_mangle.h | 1516 #define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
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/external/chromium_org/third_party/mesa/src/include/GL/ |
D | gl_mangle.h | 1516 #define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
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/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/glapi/ |
D | glapitable.h | 720 void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 676 */
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/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/ |
D | glapi_gentable.c | 6341 if(!disp->ReleaseShaderCompiler) { in _glapi_create_table_from_handle() 6342 void ** procp = (void **) &disp->ReleaseShaderCompiler; in _glapi_create_table_from_handle()
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