/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | Renderbuffer.h | 25 class RenderTarget; variable 46 virtual rx::RenderTarget *getRenderTarget() = 0; 47 virtual rx::RenderTarget *getDepthStencil() = 0; 79 rx::RenderTarget *getRenderTarget(); 80 rx::RenderTarget *getDepthStencil(); 108 rx::RenderTarget *getRenderTarget(); 109 rx::RenderTarget *getDepthStencil(); 137 virtual rx::RenderTarget *getRenderTarget(); 138 virtual rx::RenderTarget *getDepthStencil(); 184 rx::RenderTarget *getRenderTarget(); [all …]
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D | Renderbuffer.cpp | 92 rx::RenderTarget *RenderbufferTexture2D::getRenderTarget() in getRenderTarget() 97 rx::RenderTarget *RenderbufferTexture2D::getDepthStencil() in getDepthStencil() 161 rx::RenderTarget *RenderbufferTextureCubeMap::getRenderTarget() in getRenderTarget() 166 rx::RenderTarget *RenderbufferTextureCubeMap::getDepthStencil() in getDepthStencil() 235 rx::RenderTarget *Renderbuffer::getRenderTarget() in getRenderTarget() 240 rx::RenderTarget *Renderbuffer::getDepthStencil() in getDepthStencil() 331 rx::RenderTarget *RenderbufferStorage::getRenderTarget() in getRenderTarget() 336 rx::RenderTarget *RenderbufferStorage::getDepthStencil() in getDepthStencil() 419 rx::RenderTarget *Colorbuffer::getRenderTarget() in getRenderTarget() 462 rx::RenderTarget *DepthStencilbuffer::getDepthStencil() in getDepthStencil()
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D | Texture.h | 34 class RenderTarget; variable 113 virtual rx::RenderTarget *getRenderTarget(GLenum target) = 0; 169 virtual rx::RenderTarget *getRenderTarget(GLenum target); 170 virtual rx::RenderTarget *getDepthStencil(GLenum target); 243 virtual rx::RenderTarget *getRenderTarget(GLenum target);
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D | Texture.cpp | 819 rx::RenderTarget *Texture2D::getRenderTarget(GLenum target) in getRenderTarget() 840 rx::RenderTarget *Texture2D::getDepthStencil(GLenum target) in getDepthStencil() 1458 rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target) in getRenderTarget()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | TextureStorage11.h | 18 class RenderTarget; variable 39 virtual RenderTarget *getRenderTarget() { return getRenderTarget(0); } in getRenderTarget() 40 virtual RenderTarget *getRenderTarget(int level) { return NULL; } in getRenderTarget() 41 …virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return getRenderTarget(faceTarget, 0); } in getRenderTarget() 42 virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level) { return NULL; } in getRenderTarget() 89 virtual RenderTarget *getRenderTarget(int level); 108 virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level);
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D | RenderTarget.h | 17 class RenderTarget 20 RenderTarget() in RenderTarget() function 29 virtual ~RenderTarget() {}; in ~RenderTarget() 51 DISALLOW_COPY_AND_ASSIGN(RenderTarget);
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D | TextureStorage.h | 20 class RenderTarget; variable 34 virtual RenderTarget *getRenderTarget() = 0; 35 virtual RenderTarget *getRenderTarget(GLenum faceTarget) = 0; 80 RenderTarget *getRenderTarget() const; 97 RenderTarget *getRenderTarget(GLenum faceTarget) const;
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D | TextureStorage9.h | 21 class RenderTarget; variable 40 virtual RenderTarget *getRenderTarget() { return NULL; } in getRenderTarget() 41 virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return NULL; } in getRenderTarget() 71 virtual RenderTarget *getRenderTarget(); 93 virtual RenderTarget *getRenderTarget(GLenum faceTarget);
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D | RenderTarget9.h | 20 class RenderTarget9 : public RenderTarget 27 static RenderTarget9 *makeRenderTarget9(RenderTarget *renderTarget);
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D | RenderTarget11.h | 20 class RenderTarget11 : public RenderTarget 28 static RenderTarget11 *makeRenderTarget11(RenderTarget *renderTarget);
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D | TextureStorage11.cpp | 321 RenderTarget *TextureStorage11_2D::getRenderTarget(int level) in getRenderTarget() 341 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget() 358 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget() 384 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget() 540 RenderTarget *TextureStorage11_Cube::getRenderTarget(GLenum faceTarget, int level) in getRenderTarget() 563 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget() 582 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget() 609 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget()
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D | TextureStorage.cpp | 82 RenderTarget *TextureStorageInterface2D::getRenderTarget() const in getRenderTarget() 107 RenderTarget *TextureStorageInterfaceCube::getRenderTarget(GLenum faceTarget) const in getRenderTarget()
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D | Renderer11.h | 153 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth); 154 …virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples, bo… 200 …ferRect(const gl::Rectangle &readRect, const gl::Rectangle &drawRect, RenderTarget *readRenderTarg… 201 RenderTarget *drawRenderTarget, bool wholeBufferCopy); 249 rx::RenderTarget::Desc mRenderTargetDesc;
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D | Renderer.h | 61 class RenderTarget; variable 211 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth) = 0; 212 …virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples, bo…
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D | Renderer9.h | 168 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth); 169 …virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples, bo… 283 rx::RenderTarget::Desc mRenderTargetDesc;
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D | TextureStorage9.cpp | 181 RenderTarget *TextureStorage9_2D::getRenderTarget() in getRenderTarget() 287 RenderTarget *TextureStorage9_Cube::getRenderTarget(GLenum faceTarget) in getRenderTarget()
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D | RenderTarget9.cpp | 96 RenderTarget9 *RenderTarget9::makeRenderTarget9(RenderTarget *target) in makeRenderTarget9()
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D | Renderer11.cpp | 2754 RenderTarget *Renderer11::createRenderTarget(SwapChain *swapChain, bool depth) in createRenderTarget() 2777 RenderTarget *Renderer11::createRenderTarget(int width, int height, GLenum format, GLsizei samples,… in createRenderTarget() 2937 RenderTarget *readRenderTarget = readBuffer->getRenderTarget(); in blitRect() 2951 RenderTarget *drawRenderTarget = drawBuffer->getRenderTarget(); in blitRect() 2978 RenderTarget *readRenderTarget = readBuffer->getDepthStencil(); in blitRect() 2979 RenderTarget *drawRenderTarget = drawBuffer->getDepthStencil(); in blitRect() 3431 …ferRect(const gl::Rectangle &readRect, const gl::Rectangle &drawRect, RenderTarget *readRenderTarg… in blitRenderbufferRect() 3432 RenderTarget *drawRenderTarget, bool wholeBufferCopy) in blitRenderbufferRect()
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D | RenderTarget11.cpp | 324 RenderTarget11 *RenderTarget11::makeRenderTarget11(RenderTarget *target) in makeRenderTarget11()
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_objects.h | 166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend; in convert_to_d3d10() 167 desc.DestBlend = desc1.RenderTarget[0].DestBlend; in convert_to_d3d10() 168 desc.BlendOp = desc1.RenderTarget[0].BlendOp; in convert_to_d3d10() 169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha; in convert_to_d3d10() 170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha; in convert_to_d3d10() 171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha; in convert_to_d3d10() 174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable; in convert_to_d3d10() 175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask; in convert_to_d3d10() 187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend; in GalliumD3D10BlendState() 188 desc1.RenderTarget[0].DestBlend = desc.DestBlend; in GalliumD3D10BlendState() [all …]
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_objects.h | 166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend; in convert_to_d3d10() 167 desc.DestBlend = desc1.RenderTarget[0].DestBlend; in convert_to_d3d10() 168 desc.BlendOp = desc1.RenderTarget[0].BlendOp; in convert_to_d3d10() 169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha; in convert_to_d3d10() 170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha; in convert_to_d3d10() 171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha; in convert_to_d3d10() 174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable; in convert_to_d3d10() 175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask; in convert_to_d3d10() 187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend; in GalliumD3D10BlendState() 188 desc1.RenderTarget[0].DestBlend = desc.DestBlend; in GalliumD3D10BlendState() [all …]
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
D | d3d11gears.cpp | 546 blendd.RenderTarget[0].BlendEnable = TRUE; in init() 547 blendd.RenderTarget[0].BlendOp = blendd.RenderTarget[0].BlendOpAlpha in init() 549 blendd.RenderTarget[0].SrcBlend = blendd.RenderTarget[0].SrcBlendAlpha in init() 551 blendd.RenderTarget[0].DestBlend = blendd.RenderTarget[0].DestBlendAlpha in init() 553 blendd.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; in init()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
D | d3d11gears.cpp | 546 blendd.RenderTarget[0].BlendEnable = TRUE; in init() 547 blendd.RenderTarget[0].BlendOp = blendd.RenderTarget[0].BlendOpAlpha in init() 549 blendd.RenderTarget[0].SrcBlend = blendd.RenderTarget[0].SrcBlendAlpha in init() 551 blendd.RenderTarget[0].DestBlend = blendd.RenderTarget[0].DestBlendAlpha in init() 553 blendd.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; in init()
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/ |
D | d3d10_1.idl | 84 D3D10_RENDER_TARGET_BLEND_DESC1 RenderTarget[8];
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/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/ |
D | d3d10_1.idl | 84 D3D10_RENDER_TARGET_BLEND_DESC1 RenderTarget[8];
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