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Searched refs:RenderTarget (Results 1 – 25 of 33) sorted by relevance

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/external/chromium_org/third_party/angle/src/libGLESv2/
DRenderbuffer.h25 class RenderTarget; variable
46 virtual rx::RenderTarget *getRenderTarget() = 0;
47 virtual rx::RenderTarget *getDepthStencil() = 0;
79 rx::RenderTarget *getRenderTarget();
80 rx::RenderTarget *getDepthStencil();
108 rx::RenderTarget *getRenderTarget();
109 rx::RenderTarget *getDepthStencil();
137 virtual rx::RenderTarget *getRenderTarget();
138 virtual rx::RenderTarget *getDepthStencil();
184 rx::RenderTarget *getRenderTarget();
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DRenderbuffer.cpp92 rx::RenderTarget *RenderbufferTexture2D::getRenderTarget() in getRenderTarget()
97 rx::RenderTarget *RenderbufferTexture2D::getDepthStencil() in getDepthStencil()
161 rx::RenderTarget *RenderbufferTextureCubeMap::getRenderTarget() in getRenderTarget()
166 rx::RenderTarget *RenderbufferTextureCubeMap::getDepthStencil() in getDepthStencil()
235 rx::RenderTarget *Renderbuffer::getRenderTarget() in getRenderTarget()
240 rx::RenderTarget *Renderbuffer::getDepthStencil() in getDepthStencil()
331 rx::RenderTarget *RenderbufferStorage::getRenderTarget() in getRenderTarget()
336 rx::RenderTarget *RenderbufferStorage::getDepthStencil() in getDepthStencil()
419 rx::RenderTarget *Colorbuffer::getRenderTarget() in getRenderTarget()
462 rx::RenderTarget *DepthStencilbuffer::getDepthStencil() in getDepthStencil()
DTexture.h34 class RenderTarget; variable
113 virtual rx::RenderTarget *getRenderTarget(GLenum target) = 0;
169 virtual rx::RenderTarget *getRenderTarget(GLenum target);
170 virtual rx::RenderTarget *getDepthStencil(GLenum target);
243 virtual rx::RenderTarget *getRenderTarget(GLenum target);
DTexture.cpp819 rx::RenderTarget *Texture2D::getRenderTarget(GLenum target) in getRenderTarget()
840 rx::RenderTarget *Texture2D::getDepthStencil(GLenum target) in getDepthStencil()
1458 rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target) in getRenderTarget()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DTextureStorage11.h18 class RenderTarget; variable
39 virtual RenderTarget *getRenderTarget() { return getRenderTarget(0); } in getRenderTarget()
40 virtual RenderTarget *getRenderTarget(int level) { return NULL; } in getRenderTarget()
41 …virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return getRenderTarget(faceTarget, 0); } in getRenderTarget()
42 virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level) { return NULL; } in getRenderTarget()
89 virtual RenderTarget *getRenderTarget(int level);
108 virtual RenderTarget *getRenderTarget(GLenum faceTarget, int level);
DRenderTarget.h17 class RenderTarget
20 RenderTarget() in RenderTarget() function
29 virtual ~RenderTarget() {}; in ~RenderTarget()
51 DISALLOW_COPY_AND_ASSIGN(RenderTarget);
DTextureStorage.h20 class RenderTarget; variable
34 virtual RenderTarget *getRenderTarget() = 0;
35 virtual RenderTarget *getRenderTarget(GLenum faceTarget) = 0;
80 RenderTarget *getRenderTarget() const;
97 RenderTarget *getRenderTarget(GLenum faceTarget) const;
DTextureStorage9.h21 class RenderTarget; variable
40 virtual RenderTarget *getRenderTarget() { return NULL; } in getRenderTarget()
41 virtual RenderTarget *getRenderTarget(GLenum faceTarget) { return NULL; } in getRenderTarget()
71 virtual RenderTarget *getRenderTarget();
93 virtual RenderTarget *getRenderTarget(GLenum faceTarget);
DRenderTarget9.h20 class RenderTarget9 : public RenderTarget
27 static RenderTarget9 *makeRenderTarget9(RenderTarget *renderTarget);
DRenderTarget11.h20 class RenderTarget11 : public RenderTarget
28 static RenderTarget11 *makeRenderTarget11(RenderTarget *renderTarget);
DTextureStorage11.cpp321 RenderTarget *TextureStorage11_2D::getRenderTarget(int level) in getRenderTarget()
341 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget()
358 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget()
384 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget()
540 RenderTarget *TextureStorage11_Cube::getRenderTarget(GLenum faceTarget, int level) in getRenderTarget()
563 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget()
582 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget()
609 return gl::error(GL_OUT_OF_MEMORY, static_cast<RenderTarget*>(NULL)); in getRenderTarget()
DTextureStorage.cpp82 RenderTarget *TextureStorageInterface2D::getRenderTarget() const in getRenderTarget()
107 RenderTarget *TextureStorageInterfaceCube::getRenderTarget(GLenum faceTarget) const in getRenderTarget()
DRenderer11.h153 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth);
154 …virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples, bo…
200 …ferRect(const gl::Rectangle &readRect, const gl::Rectangle &drawRect, RenderTarget *readRenderTarg…
201 RenderTarget *drawRenderTarget, bool wholeBufferCopy);
249 rx::RenderTarget::Desc mRenderTargetDesc;
DRenderer.h61 class RenderTarget; variable
211 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth) = 0;
212 …virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples, bo…
DRenderer9.h168 virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth);
169 …virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples, bo…
283 rx::RenderTarget::Desc mRenderTargetDesc;
DTextureStorage9.cpp181 RenderTarget *TextureStorage9_2D::getRenderTarget() in getRenderTarget()
287 RenderTarget *TextureStorage9_Cube::getRenderTarget(GLenum faceTarget) in getRenderTarget()
DRenderTarget9.cpp96 RenderTarget9 *RenderTarget9::makeRenderTarget9(RenderTarget *target) in makeRenderTarget9()
DRenderer11.cpp2754 RenderTarget *Renderer11::createRenderTarget(SwapChain *swapChain, bool depth) in createRenderTarget()
2777 RenderTarget *Renderer11::createRenderTarget(int width, int height, GLenum format, GLsizei samples,… in createRenderTarget()
2937 RenderTarget *readRenderTarget = readBuffer->getRenderTarget(); in blitRect()
2951 RenderTarget *drawRenderTarget = drawBuffer->getRenderTarget(); in blitRect()
2978 RenderTarget *readRenderTarget = readBuffer->getDepthStencil(); in blitRect()
2979 RenderTarget *drawRenderTarget = drawBuffer->getDepthStencil(); in blitRect()
3431 …ferRect(const gl::Rectangle &readRect, const gl::Rectangle &drawRect, RenderTarget *readRenderTarg… in blitRenderbufferRect()
3432 RenderTarget *drawRenderTarget, bool wholeBufferCopy) in blitRenderbufferRect()
DRenderTarget11.cpp324 RenderTarget11 *RenderTarget11::makeRenderTarget11(RenderTarget *target) in makeRenderTarget11()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_objects.h166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend; in convert_to_d3d10()
167 desc.DestBlend = desc1.RenderTarget[0].DestBlend; in convert_to_d3d10()
168 desc.BlendOp = desc1.RenderTarget[0].BlendOp; in convert_to_d3d10()
169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha; in convert_to_d3d10()
170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha; in convert_to_d3d10()
171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha; in convert_to_d3d10()
174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable; in convert_to_d3d10()
175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask; in convert_to_d3d10()
187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend; in GalliumD3D10BlendState()
188 desc1.RenderTarget[0].DestBlend = desc.DestBlend; in GalliumD3D10BlendState()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_objects.h166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend; in convert_to_d3d10()
167 desc.DestBlend = desc1.RenderTarget[0].DestBlend; in convert_to_d3d10()
168 desc.BlendOp = desc1.RenderTarget[0].BlendOp; in convert_to_d3d10()
169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha; in convert_to_d3d10()
170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha; in convert_to_d3d10()
171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha; in convert_to_d3d10()
174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable; in convert_to_d3d10()
175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask; in convert_to_d3d10()
187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend; in GalliumD3D10BlendState()
188 desc1.RenderTarget[0].DestBlend = desc.DestBlend; in GalliumD3D10BlendState()
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp546 blendd.RenderTarget[0].BlendEnable = TRUE; in init()
547 blendd.RenderTarget[0].BlendOp = blendd.RenderTarget[0].BlendOpAlpha in init()
549 blendd.RenderTarget[0].SrcBlend = blendd.RenderTarget[0].SrcBlendAlpha in init()
551 blendd.RenderTarget[0].DestBlend = blendd.RenderTarget[0].DestBlendAlpha in init()
553 blendd.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; in init()
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
Dd3d11gears.cpp546 blendd.RenderTarget[0].BlendEnable = TRUE; in init()
547 blendd.RenderTarget[0].BlendOp = blendd.RenderTarget[0].BlendOpAlpha in init()
549 blendd.RenderTarget[0].SrcBlend = blendd.RenderTarget[0].SrcBlendAlpha in init()
551 blendd.RenderTarget[0].DestBlend = blendd.RenderTarget[0].DestBlendAlpha in init()
553 blendd.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; in init()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
Dd3d10_1.idl84 D3D10_RENDER_TARGET_BLEND_DESC1 RenderTarget[8];
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
Dd3d10_1.idl84 D3D10_RENDER_TARGET_BLEND_DESC1 RenderTarget[8];

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