/external/mesa3d/src/gallium/drivers/nv50/ |
D | nv50_state.c | 125 SB_BEGIN_3D(so, BLEND_INDEPENDENT, 1); in nv50_blend_state_create() 131 SB_BEGIN_3D(so, COLOR_MASK_COMMON, 1); in nv50_blend_state_create() 134 SB_BEGIN_3D(so, BLEND_ENABLE_COMMON, 1); in nv50_blend_state_create() 138 SB_BEGIN_3D(so, BLEND_ENABLE(0), 8); in nv50_blend_state_create() 161 SB_BEGIN_3D(so, BLEND_ENABLE(0), 1); in nv50_blend_state_create() 166 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5); in nv50_blend_state_create() 172 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1); in nv50_blend_state_create() 177 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2); in nv50_blend_state_create() 181 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 1); in nv50_blend_state_create() 186 SB_BEGIN_3D(so, COLOR_MASK(0), 8); in nv50_blend_state_create() [all …]
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D | nv50_stateobj.h | 9 #define SB_BEGIN_3D(so, m, s) \ macro
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
D | nv50_state.c | 125 SB_BEGIN_3D(so, BLEND_INDEPENDENT, 1); in nv50_blend_state_create() 131 SB_BEGIN_3D(so, COLOR_MASK_COMMON, 1); in nv50_blend_state_create() 134 SB_BEGIN_3D(so, BLEND_ENABLE_COMMON, 1); in nv50_blend_state_create() 138 SB_BEGIN_3D(so, BLEND_ENABLE(0), 8); in nv50_blend_state_create() 161 SB_BEGIN_3D(so, BLEND_ENABLE(0), 1); in nv50_blend_state_create() 166 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5); in nv50_blend_state_create() 172 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1); in nv50_blend_state_create() 177 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2); in nv50_blend_state_create() 181 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 1); in nv50_blend_state_create() 186 SB_BEGIN_3D(so, COLOR_MASK(0), 8); in nv50_blend_state_create() [all …]
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D | nv50_stateobj.h | 9 #define SB_BEGIN_3D(so, m, s) \ macro
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/ |
D | nvc0_state.c | 133 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2); in nvc0_blend_state_create() 146 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6); in nvc0_blend_state_create() 157 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5); in nvc0_blend_state_create() 163 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1); in nvc0_blend_state_create() 169 SB_BEGIN_3D(so, COLOR_MASK(0), 8); in nvc0_blend_state_create() 173 SB_BEGIN_3D(so, COLOR_MASK(0), 1); in nvc0_blend_state_create() 184 SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1); in nvc0_blend_state_create() 223 SB_BEGIN_3D(so, SHADE_MODEL, 1); in nvc0_rasterizer_state_create() 230 SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1); in nvc0_rasterizer_state_create() 237 SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1); in nvc0_rasterizer_state_create() [all …]
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D | nvc0_stateobj.h | 7 #define SB_BEGIN_3D(so, m, s) \ macro
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/external/mesa3d/src/gallium/drivers/nvc0/ |
D | nvc0_state.c | 133 SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2); in nvc0_blend_state_create() 146 SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6); in nvc0_blend_state_create() 157 SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5); in nvc0_blend_state_create() 163 SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1); in nvc0_blend_state_create() 169 SB_BEGIN_3D(so, COLOR_MASK(0), 8); in nvc0_blend_state_create() 173 SB_BEGIN_3D(so, COLOR_MASK(0), 1); in nvc0_blend_state_create() 184 SB_BEGIN_3D(so, MULTISAMPLE_CTRL, 1); in nvc0_blend_state_create() 223 SB_BEGIN_3D(so, SHADE_MODEL, 1); in nvc0_rasterizer_state_create() 230 SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1); in nvc0_rasterizer_state_create() 237 SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1); in nvc0_rasterizer_state_create() [all …]
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D | nvc0_stateobj.h | 7 #define SB_BEGIN_3D(so, m, s) \ macro
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