/external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/resources/ |
D | ReadMeDevLite.txt | 1 …SDL based applications on OS X. The SDL-devel package contains all of this stuff plus more, so you… 3 …SDL based application on OS X, SDLMain.m must be compiled into your program. (See the SDL FAQ). Th… 7 gcc -I/Library/Frameworks/SDL.framework/Headers MyProgram.c SDLmain.m -framework SDL -framework Coc… 9 An SDL/OpenGL based application might look like: 11 …/Library/Frameworks/SDL.framework/Headers -I/System/Library/Frameworks/OpenGL.framework/Headers My…
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D | ReadMe.txt | 1 The Simple DirectMedia Layer (SDL for short) is a cross-platform 12 This packages contains the SDL.framework for OS X. 14 contains both the SDL runtime component and development header files. 18 Copy the SDL.framework to /Library/Frameworks 22 (Be aware that the Xcode templates we provide in the SDL Developer Extras 36 SDL, thus the videos are recommended for everybody getting started with 37 developing on Mac OS X. (You can skim over the PlugIns stuff since SDL 52 Need to remember to copy these changes to the SDL satellite projects. 124 #include <SDL/SDL_config_macosx.h> 128 place their headers in a directory called SDL/ (and not SDL11/ like FreeBSD). [all …]
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/external/qemu/distrib/sdl-1.2.15/ |
D | Makefile.in | 17 distdir = SDL-@SDL_VERSION@ 44 …kefile.in MPWmake.sea.bin README* sdl-config.in sdl.m4 sdl.pc.in SDL.qpg.in SDL.spec SDL.spec.in s… 46 HDRS = SDL.h SDL_active.h SDL_audio.h SDL_byteorder.h SDL_cdrom.h SDL_cpuinfo.h SDL_endian.h SDL_er… 86 $(SHELL) $(auxdir)/mkinstalldirs $(DESTDIR)$(includedir)/SDL 88 $(INSTALL) -m 644 $(srcdir)/include/$$file $(DESTDIR)$(includedir)/SDL/$$file; \ 90 $(INSTALL) -m 644 include/SDL_config.h $(DESTDIR)$(includedir)/SDL/SDL_config.h 112 rm -f $(DESTDIR)$(includedir)/SDL/$$file; \ 114 rm -f $(DESTDIR)$(includedir)/SDL/SDL_config.h 115 -rmdir $(DESTDIR)$(includedir)/SDL 134 rm -f SDL.qpg [all …]
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D | README.MacOS | 13 (This step isn't necessary if you have the SDL binary distribution) 15 First, unpack the MPWmake.sea.hqx archive and move SDL.make into the 16 SDL directory. 20 Set the current directory within MPW to the SDL toplevel directory. 22 Build "SDL" (Type Command-B and enter "SDL" in the dialog) 25 "SDL" and "SDLmain.o" in the 'lib' subdirectory. 31 the main SDL directory, and move the makefiles in the new test subdirectory 32 to the SDL 'test' subdirectory. 36 Set the current directory within MPW to the SDL 'test' subdirectory. 41 Copy the SDL library file into the test directory, and run! [all …]
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D | README.PS3 | 2 SDL on Sony Playstation3 13 You need to install the SPU-libs before installing SDL 14 - Go to SDL-1.2/src/video/ps3/spulibs/ 17 Finally, install SDL 18 - Go to SDL-1.2/ and build SDL like any other GNU style package. 21 - Configure SDL for your needs: ./configure --enable-video-ps3 ...
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D | README.RISCOS | 1 Readme for RISC OS port of SDL 6 This is a RISC OS port of the Simple Direct Media Layer (SDL) by Alan Buckley with contributions fr… 8 Details of the SDL can be found at http://www.libsdl.org. 22 …: for the C compiler flags if you include the files in the SDL directory. e.g. #include "SDL/SDL.h" 23 Add -ISDL:SDL for the C compiler flags if you include the files directly. e.g. #include "SDL/SDL.h" 29 gcc -ISDL:SDL -LSDL: -lSDL testbitmap.c -otestbitmap 32 RISC OS port of SDL runtime information 60 SDL$<appname>$TaskName 64 SDL$<appname>$BackBuffer 66 …rams on other systems assume their is always a back buffer even though the SDL specification speci… [all …]
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D | sdl.m4 | 1 # Configure paths for SDL 11 dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS 17 AC_ARG_WITH(sdl-prefix,[ --with-sdl-prefix=PFX Prefix where SDL is installed (optional)], 19 AC_ARG_WITH(sdl-exec-prefix,[ --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optio… 21 AC_ARG_ENABLE(sdltest, [ --disable-sdltest Do not try to compile and run a test SDL program], 44 AC_MSG_CHECKING(for SDL - version >= $min_sdl_version) 66 dnl Now check if the installed SDL is sufficiently new. (Also sanity 74 #include "SDL.h" 118 …printf("*** of SDL required is %d.%d.%d. If sdl-config is correct, then it is\n", major, minor, mi… 139 echo "*** The sdl-config script installed by SDL could not be found" [all …]
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D | README.OS2 | 3 SDL on OS/2 25 compile SDL. 28 resulting SDL.DLL will be a 'debug' or a 'release' build. The 'debug' version 35 To test applications, it's a good idea to use the 'debug' build of SDL, and 37 happens internally in SDL. 40 To rebuild SDL, use the following commands in this folder: 59 The following things are missing from this SDL implementation: 76 5. Joysticks on SDL/2 82 file or CONFIG.SYS, so SDL applications can provide full capability to your 114 For some SDL applications it can be handy to have proportional windows, so [all …]
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D | README.HG | 2 The latest development version of SDL is available via Mercurial. 10 hg clone -u SDL-1.2 http://hg.libsdl.org/SDL 12 If you are building SDL with an IDE, you will need to copy the file 15 If you are building SDL via configure, you will need to run autogen.sh 19 http://hg.libsdl.org/SDL/
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D | CREDITS | 8 * Scott Call, for making a home for SDL on the 'Net... Thanks! :) 15 * Ga�tan de Menten for writing the PHP and SQL behind the SDL website 17 * Tim Jones for the new look of the SDL website 19 * Marco Kraus for setting up SDL merchandise 21 * Martin Donlon for his work on the SDL Documentation Project 55 * Eugenia Loli, for endless work on porting SDL games to BeOS 71 * Peter Wiklund, for the 1998 winning SDL logo, 74 * Arne Claus, for the 2004 winning SDL logo, 84 the SDL mailing list. 89 and suggestions, especially the good folks on the SDL mailing list.
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D | README.MacOSX | 12 To build SDL using the command line, use the standard configure and make 19 You can also build SDL as a Universal library (a single binary for both 24 This script builds SDL with 10.2 ABI compatibility on PowerPC and 10.4 36 An existing autoconf/automake build system for your SDL app has good chances 80 1) The bundle right now probably is dynamically linked against SDL. That 82 unless you also install SDL on that other computer. A good solution 83 for this dilemma is to static link against SDL. On OS X, you can 88 Depending on how exactly SDL is integrated into your build systems, the 107 These instructions are for using Apple's Xcode IDE to build SDL applications. 115 The SDL Library is packaged as a framework bundle, an organized [all …]
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D | SDL.spec.in | 2 Name: SDL 24 Summary: Libraries, includes and more to develop SDL applications. 34 to develop SDL applications. 67 %doc README-SDL.txt COPYING CREDITS BUGS 72 %doc README README-SDL.txt COPYING CREDITS BUGS WhatsNew docs.html 78 %dir %{_includedir}/SDL 79 %{_includedir}/SDL/*.h 92 - Re-integrated spec file into SDL distribution
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/external/qemu/distrib/sdl-1.2.15/VisualCE/ |
D | SDL.vcw | 15 Project_Dep_Name SDL 24 Project: "SDL"=.\SDL\SDL.VCP - Package Owner=<4> 45 Project_Dep_Name SDL 60 Project_Dep_Name SDL 78 Project_Dep_Name SDL 96 Project_Dep_Name SDL
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/external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/ |
D | Readme SDL Developer.txt | 1 SDL Mac OS X Developer Notes: 3 SDL developer might benefit from. 5 Make sure you have already installed the SDL.framework 6 from the SDL.dmg. 9 with the SDL source code. Also, don't forget about the API 14 - SDL API Documentation 19 SDL API Documentation: 42 the SDL documentation is enabled by opening up the DocSet 64 the Xcode directory of the SDL source code base (and in this package). 83 to the Xcode project that builds SDL that refers to my Doxyfile [all …]
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D | SDL-devel.info | 1 Title SDL 1.2.9 3 Description SDL Library for Mac OS X (http://www.libsdl.org) 4 DefaultLocation /Developer/Documentation/SDL
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/external/qemu/distrib/sdl-1.2.15/test/ |
D | acinclude.m4 | 1 # Configure paths for SDL 9 dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS 15 AC_ARG_WITH(sdl-prefix,[ --with-sdl-prefix=PFX Prefix where SDL is installed (optional)], 17 AC_ARG_WITH(sdl-exec-prefix,[ --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optio… 19 AC_ARG_ENABLE(sdltest, [ --disable-sdltest Do not try to compile and run a test SDL program], 40 AC_MSG_CHECKING(for SDL - version >= $min_sdl_version) 62 dnl Now check if the installed SDL is sufficiently new. (Also sanity 70 #include "SDL.h" 114 …printf("*** of SDL required is %d.%d.%d. If sdl-config is correct, then it is\n", major, minor, mi… 135 echo "*** The sdl-config script installed by SDL could not be found" [all …]
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/external/qemu/distrib/sdl-1.2.15/VisualCE/SDL/ |
D | SDL.vcp | 1 # Microsoft eMbedded Visual Tools Project File - Name="SDL" - Package Owner=<4> 20 CFG=SDL - Win32 (WCE MIPSII_FP) Debug 24 !MESSAGE NMAKE /f "SDL.VCN". 29 !MESSAGE NMAKE /f "SDL.VCN" CFG="SDL - Win32 (WCE MIPSII_FP) Debug" 33 !MESSAGE "SDL - Win32 (WCE MIPSII_FP) Release" (based on "Win32 (WCE MIPSII_FP) Dynamic-Link Librar… 34 !MESSAGE "SDL - Win32 (WCE MIPSII_FP) Debug" (based on "Win32 (WCE MIPSII_FP) Dynamic-Link Library") 35 !MESSAGE "SDL - Win32 (WCE MIPSII) Release" (based on "Win32 (WCE MIPSII) Dynamic-Link Library") 36 !MESSAGE "SDL - Win32 (WCE MIPSII) Debug" (based on "Win32 (WCE MIPSII) Dynamic-Link Library") 37 !MESSAGE "SDL - Win32 (WCE SH4) Release" (based on "Win32 (WCE SH4) Dynamic-Link Library") 38 !MESSAGE "SDL - Win32 (WCE SH4) Debug" (based on "Win32 (WCE SH4) Dynamic-Link Library") [all …]
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/external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/devel-resources/ |
D | Welcome.txt | 1 This package installs documentation and Project Builder stationary for the SDL framework. 3 The SDL documentation is installed into /Developer/Documentation/SDL. 5 The SDL Mac OS X Readme is installed into your home directory.
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Cocoa Application/SDLCocoaApp.xcodeproj/ |
D | project.pbxproj | 10 …002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F39… 11 …D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */ = {isa = PBXBuildFile; file… 41 002F3A0009D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */, 49 …BEB88 /* SDL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name =… 68 002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */, 88 002F39F909D0881F00EBEB88 /* SDL.framework */, 283 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 284 /Library/Frameworks/SDL.framework/Headers, 303 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 304 /Library/Frameworks/SDL.framework/Headers,
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Application/___PROJECTNAME___.xcodeproj/ |
D | project.pbxproj | 10 …002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F39… 11 …D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */ = {isa = PBXBuildFile; file… 25 002F3A0009D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */, 33 …BEB88 /* SDL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name =… 51 002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */, 71 002F39F909D0881F00EBEB88 /* SDL.framework */, 252 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 253 /Library/Frameworks/SDL.framework/Headers, 275 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 276 /Library/Frameworks/SDL.framework/Headers,
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/ |
D | project.pbxproj | 10 …002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F39… 11 …D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */ = {isa = PBXBuildFile; file… 26 002F3A0009D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */, 34 …BEB88 /* SDL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name =… 53 002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */, 73 002F39F909D0881F00EBEB88 /* SDL.framework */, 264 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 265 /Library/Frameworks/SDL.framework/Headers, 287 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 288 /Library/Frameworks/SDL.framework/Headers,
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Application/___PROJECTNAME___.xcodeproj/ |
D | project.pbxproj | 10 …002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F39… 11 …D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */ = {isa = PBXBuildFile; file… 25 002F3A0009D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */, 33 …BEB88 /* SDL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name =… 51 002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */, 71 002F39F909D0881F00EBEB88 /* SDL.framework */, 252 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 253 /Library/Frameworks/SDL.framework/Headers, 276 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 277 /Library/Frameworks/SDL.framework/Headers,
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL Application/SDLApp.xcodeproj/ |
D | project.pbxproj | 10 …002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F39… 11 …D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */ = {isa = PBXBuildFile; file… 40 002F3A0009D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */, 48 …BEB88 /* SDL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name =… 66 002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */, 86 002F39F909D0881F00EBEB88 /* SDL.framework */, 271 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 272 /Library/Frameworks/SDL.framework/Headers, 291 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 292 /Library/Frameworks/SDL.framework/Headers,
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAME___.xcodeproj/ |
D | project.pbxproj | 10 …002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002F39… 11 …D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */ = {isa = PBXBuildFile; file… 26 002F3A0009D0884600EBEB88 /* SDL.framework in Copy Frameworks into .app bundle */, 34 …BEB88 /* SDL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name =… 53 002F39FA09D0881F00EBEB88 /* SDL.framework in Frameworks */, 73 002F39F909D0881F00EBEB88 /* SDL.framework */, 264 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 265 /Library/Frameworks/SDL.framework/Headers, 288 "$(HOME)/Library/Frameworks/SDL.framework/Headers", 289 /Library/Frameworks/SDL.framework/Headers,
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/external/qemu/distrib/sdl-1.2.15/VisualC/ |
D | SDL.dsw | 6 Project: "SDL"=.\SDL\SDL.DSP - Package Owner=<4>
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