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Searched refs:SDL_ConvertSurface (Results 1 – 8 of 8) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/main/macos/exports/
DSDL.x165 SDL_ConvertSurface
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_video.h668 extern DECLSPEC SDL_Surface * SDLCALL SDL_ConvertSurface
/external/qemu/distrib/sdl-1.2.15/test/
Dtestoverlay.c520 newsurf=SDL_ConvertSurface(pic, &format, SDL_SWSURFACE); in main()
Dtestoverlay2.c465 newsurf=SDL_ConvertSurface(MooseFrame[i], &format, SDL_SWSURFACE); in main()
/external/qemu/distrib/sdl-1.2.15/src/video/
DSDL_video.c946 return(SDL_ConvertSurface(surface, SDL_PublicSurface->format, flags)); in SDL_DisplayFormat()
1006 converted = SDL_ConvertSurface(surface, format, flags); in SDL_DisplayFormatAlpha()
DSDL_surface.c791 SDL_Surface * SDL_ConvertSurface (SDL_Surface *surface, in SDL_ConvertSurface() function
/external/qemu/distrib/sdl-1.2.15/
DWhatsNew102 You can pass SDL_RLEACCEL in flags passed to SDL_ConvertSurface()
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
DSDL_QuartzVideo.m1494 resize_icon = SDL_ConvertSurface (tmp, SDL_VideoSurface->format, SDL_SRCCOLORKEY);