Searched refs:SDL_UpdateRect (Results 1 – 16 of 16) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/src/main/macos/exports/ |
D | SDL.x | 143 SDL_UpdateRect
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/external/qemu/distrib/sdl-1.2.15/test/ |
D | testbitmap.c | 142 SDL_UpdateRect(screen, 0, 0, 0, 0); in main()
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D | graywin.c | 99 SDL_UpdateRect(screen, 0, 0, 0, 0); in DrawBackground()
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D | threadwin.c | 321 SDL_UpdateRect(screen, 0, 0, 0, 0); in main()
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D | testwm.c | 58 SDL_UpdateRect(screen, 0, 0, 0, 0); in SetVideoMode()
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D | testwin.c | 91 SDL_UpdateRect(screen, 0, 0, 0, 0); in DrawPict()
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D | testalpha.c | 59 SDL_UpdateRect(screen, 0, 0, 0, 0); in FillBackground()
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/external/skia/src/views/sdl/ |
D | SkOSWindow_SDL.cpp | 108 SDL_UpdateRect(fScreen, 0, 0, fScreen->w, fScreen->h); in doDraw()
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/external/chromium_org/third_party/skia/src/views/sdl/ |
D | SkOSWindow_SDL.cpp | 108 SDL_UpdateRect(fScreen, 0, 0, fScreen->w, fScreen->h); in doDraw()
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/external/qemu/distrib/sdl-1.2.15/include/ |
D | SDL_video.h | 400 extern DECLSPEC void SDLCALL SDL_UpdateRect
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/external/qemu/distrib/sdl-1.2.15/src/video/nanox/ |
D | SDL_nxvideo.c | 514 SDL_UpdateRect(this->screen, 0, 0, 0, 0); in NX_SetGammaRamp()
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
D | SDL_video.c | 1014 void SDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h) in SDL_UpdateRect() function 1151 SDL_UpdateRect(screen, 0, 0, 0, 0); in SDL_Flip() 1231 SDL_UpdateRect(screen, 0, 0, 0, 0); in SetPalette_physical()
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/external/qemu/distrib/sdl-1.2.15/src/video/maccommon/ |
D | SDL_macevents.c | 395 SDL_UpdateRect(SDL_VideoSurface, 0, 0, 0, 0); in Mac_HandleEvents()
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/external/qemu/distrib/sdl-1.2.15/src/video/fbcon/ |
D | SDL_fbevents.c | 967 SDL_UpdateRect(SDL_ShadowSurface, 0, 0, 0, 0); in switch_vt_done()
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/external/qemu/distrib/sdl-1.2.15/src/video/windx5/ |
D | SDL_dx5video.c | 2479 SDL_UpdateRect(surface, 0, 0, 0, 0); 2536 SDL_UpdateRect(SDL_PublicSurface, 0, 0, 0, 0);
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/external/qemu/android/skin/ |
D | window.c | 627 SDL_UpdateRect( surface, r.pos.x, r.pos.y, r.size.w, r.size.h ); in display_redraw()
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