Searched refs:SH_HLSL9_OUTPUT (Results 1 – 5 of 5) sorted by relevance
90 if (mOutputType == SH_HLSL9_OUTPUT) in OutputHLSL()315 if (mOutputType == SH_HLSL9_OUTPUT) in header()336 if (mOutputType == SH_HLSL9_OUTPUT) in header()357 if (mOutputType == SH_HLSL9_OUTPUT) in header()388 if (mOutputType == SH_HLSL9_OUTPUT) in header()419 if (mOutputType == SH_HLSL9_OUTPUT) in header()440 if (mOutputType == SH_HLSL9_OUTPUT) in header()463 if (mOutputType == SH_HLSL9_OUTPUT) in header()484 if (mOutputType == SH_HLSL9_OUTPUT) in header()505 if (mOutputType == SH_HLSL9_OUTPUT) in header()[all …]
24 case SH_HLSL9_OUTPUT: in ConstructCompiler()
84 SH_HLSL9_OUTPUT = 0x8B47, enumerator
115 output = SH_HLSL9_OUTPUT; in main()
233 …rOutput hlslVersion = (mRenderer->getMajorShaderModel() >= 4) ? SH_HLSL11_OUTPUT : SH_HLSL9_OUTPUT; in initializeCompiler()