Searched refs:SH_PRECISION_HIGHP (Results 1 – 5 of 5) sorted by relevance
/external/chromium_org/third_party/angle/include/GLSLANG/ |
D | ShaderLang.h | 112 SH_PRECISION_HIGHP = 0x5001, enumerator
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/external/chromium_org/gpu/command_buffer/service/ |
D | memory_program_cache_unittest.cc | 118 vertex_uniform_map["b"] = VariableInfo(2, 3114, SH_PRECISION_HIGHP, 1, "b"); in SetUp() 119 vertex_varying_map["c"] = VariableInfo(3, 2, SH_PRECISION_HIGHP, 1, "c"); in SetUp() 124 fragment_varying_map["c"] = VariableInfo(3, 2, SH_PRECISION_HIGHP, 1, "c"); in SetUp()
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D | shader_manager_unittest.cc | 141 const int kAttrib2Precision = SH_PRECISION_HIGHP; in TEST_F()
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D | program_manager_unittest.cc | 168 static const int kAttrib2Precision = SH_PRECISION_HIGHP; 189 static const int kUniform3Precision = SH_PRECISION_HIGHP; 1299 { SH_FLOAT, 2, SH_PRECISION_HIGHP, 1, "a", kVarVarying }; in TEST_F()
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/external/chromium_org/third_party/angle/src/compiler/ |
D | ShaderLang.cpp | 286 *precision = SH_PRECISION_HIGHP; in ShGetVariableInfo()
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