Searched refs:SMOOTH_IN_OUT (Results 1 – 3 of 3) sorted by relevance
26 SMOOTH_IN_OUT, // Smooth, consistent speeds in and out (sine wave). enumerator
51 case SMOOTH_IN_OUT: in CalculateValue()
87 animation_.SetTweenType(gfx::Tween::SMOOTH_IN_OUT); in ShelfButtonAnimation()