/external/chromium_org/third_party/WebKit/Source/core/svg/ |
D | SVGAnimatedType.cpp | 29 SVGAnimatedType::SVGAnimatedType(AnimatedPropertyType type) in SVGAnimatedType() function in WebCore::SVGAnimatedType 34 SVGAnimatedType::~SVGAnimatedType() in ~SVGAnimatedType() 94 PassOwnPtr<SVGAnimatedType> SVGAnimatedType::createAngleAndEnumeration(std::pair<SVGAngle, unsigned… in createAngleAndEnumeration() 97 OwnPtr<SVGAnimatedType> animatedType = adoptPtr(new SVGAnimatedType(AnimatedAngle)); in createAngleAndEnumeration() 102 PassOwnPtr<SVGAnimatedType> SVGAnimatedType::createBoolean(bool* boolean) in createBoolean() 105 OwnPtr<SVGAnimatedType> animatedType = adoptPtr(new SVGAnimatedType(AnimatedBoolean)); in createBoolean() 110 PassOwnPtr<SVGAnimatedType> SVGAnimatedType::createColor(Color* color) in createColor() 113 OwnPtr<SVGAnimatedType> animatedType = adoptPtr(new SVGAnimatedType(AnimatedColor)); in createColor() 118 PassOwnPtr<SVGAnimatedType> SVGAnimatedType::createEnumeration(unsigned* enumeration) in createEnumeration() 121 OwnPtr<SVGAnimatedType> animatedType = adoptPtr(new SVGAnimatedType(AnimatedEnumeration)); in createEnumeration() [all …]
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D | SVGAnimatedBoolean.cpp | 33 PassOwnPtr<SVGAnimatedType> SVGAnimatedBooleanAnimator::constructFromString(const String& string) in constructFromString() 35 OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createBoolean(new bool); in constructFromString() 40 PassOwnPtr<SVGAnimatedType> SVGAnimatedBooleanAnimator::startAnimValAnimation(const SVGElementAnima… in startAnimValAnimation() 42 … return SVGAnimatedType::createBoolean(constructFromBaseValue<SVGAnimatedBoolean>(animatedTypes)); in startAnimValAnimation() 50 …::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) in resetAnimValToBaseVal() 52 resetFromBaseValue<SVGAnimatedBoolean>(animatedTypes, type, &SVGAnimatedType::boolean); in resetAnimValToBaseVal() 65 void SVGAnimatedBooleanAnimator::addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*) in addAnimatedTypes() argument 70 …atedValue(float percentage, unsigned, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType*… in calculateAnimatedValue() argument
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D | SVGAnimatedPreserveAspectRatio.cpp | 33 PassOwnPtr<SVGAnimatedType> SVGAnimatedPreserveAspectRatioAnimator::constructFromString(const Strin… in constructFromString() 35 …OwnPtr<SVGAnimatedType> animatedType = SVGAnimatedType::createPreserveAspectRatio(new SVGPreserveA… in constructFromString() 40 PassOwnPtr<SVGAnimatedType> SVGAnimatedPreserveAspectRatioAnimator::startAnimValAnimation(const SVG… in startAnimValAnimation() 42 …return SVGAnimatedType::createPreserveAspectRatio(constructFromBaseValue<SVGAnimatedPreserveAspect… in startAnimValAnimation() 50 …::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) in resetAnimValToBaseVal() 52 …resetFromBaseValue<SVGAnimatedPreserveAspectRatio>(animatedTypes, type, &SVGAnimatedType::preserve… in resetAnimValToBaseVal() 65 void SVGAnimatedPreserveAspectRatioAnimator::addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*) in addAnimatedTypes() argument 70 …atedValue(float percentage, unsigned, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType*… in calculateAnimatedValue() argument
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D | SVGAnimatedColor.h | 34 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 35 …virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&) {… in startAnimValAnimation() 37 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*) { } in resetAnimValToBaseVal() argument 41 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 42 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedString.cpp | 33 PassOwnPtr<SVGAnimatedType> SVGAnimatedStringAnimator::constructFromString(const String& string) in constructFromString() 35 OwnPtr<SVGAnimatedType> animatedType = SVGAnimatedType::createString(new String); in constructFromString() 40 PassOwnPtr<SVGAnimatedType> SVGAnimatedStringAnimator::startAnimValAnimation(const SVGElementAnimat… in startAnimValAnimation() 42 return SVGAnimatedType::createString(constructFromBaseValue<SVGAnimatedString>(animatedTypes)); in startAnimValAnimation() 50 …::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) in resetAnimValToBaseVal() 52 resetFromBaseValue<SVGAnimatedString>(animatedTypes, type, &SVGAnimatedType::string); in resetAnimValToBaseVal() 65 void SVGAnimatedStringAnimator::addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*) in addAnimatedTypes() argument 75 …atedValue(float percentage, unsigned, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType*… in calculateAnimatedValue() argument
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D | SVGAnimatedType.h | 38 class SVGAnimatedType FINAL { 41 ~SVGAnimatedType(); 43 static PassOwnPtr<SVGAnimatedType> createAngleAndEnumeration(std::pair<SVGAngle, unsigned>*); 44 static PassOwnPtr<SVGAnimatedType> createBoolean(bool*); 45 static PassOwnPtr<SVGAnimatedType> createColor(Color*); 46 static PassOwnPtr<SVGAnimatedType> createEnumeration(unsigned*); 47 static PassOwnPtr<SVGAnimatedType> createInteger(int*); 48 static PassOwnPtr<SVGAnimatedType> createIntegerOptionalInteger(std::pair<int, int>*); 49 static PassOwnPtr<SVGAnimatedType> createLength(SVGLength*); 50 static PassOwnPtr<SVGAnimatedType> createLengthList(SVGLengthList*); [all …]
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D | SVGAnimatedInteger.cpp | 34 PassOwnPtr<SVGAnimatedType> SVGAnimatedIntegerAnimator::constructFromString(const String& string) in constructFromString() 36 OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createInteger(new int); in constructFromString() 41 PassOwnPtr<SVGAnimatedType> SVGAnimatedIntegerAnimator::startAnimValAnimation(const SVGElementAnima… in startAnimValAnimation() 43 … return SVGAnimatedType::createInteger(constructFromBaseValue<SVGAnimatedInteger>(animatedTypes)); in startAnimValAnimation() 51 …::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) in resetAnimValToBaseVal() 53 resetFromBaseValue<SVGAnimatedInteger>(animatedTypes, type, &SVGAnimatedType::integer); in resetAnimValToBaseVal() 66 void SVGAnimatedIntegerAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to) in addAnimatedTypes() 81 …ntage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndO… in calculateAnimatedValue()
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D | SVGAnimatedNumber.cpp | 36 PassOwnPtr<SVGAnimatedType> SVGAnimatedNumberAnimator::constructFromString(const String& string) in constructFromString() 38 OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createNumber(new float); in constructFromString() 45 PassOwnPtr<SVGAnimatedType> SVGAnimatedNumberAnimator::startAnimValAnimation(const SVGElementAnimat… in startAnimValAnimation() 47 return SVGAnimatedType::createNumber(constructFromBaseValue<SVGAnimatedNumber>(animatedTypes)); in startAnimValAnimation() 55 …::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) in resetAnimValToBaseVal() 57 resetFromBaseValue<SVGAnimatedNumber>(animatedTypes, type, &SVGAnimatedType::number); in resetAnimValToBaseVal() 70 void SVGAnimatedNumberAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to) in addAnimatedTypes() 85 …ntage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndO… in calculateAnimatedValue()
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D | SVGAnimatedPath.h | 34 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 35 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 37 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 41 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 42 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedNumberOptionalNumber.h | 34 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 35 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 37 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 41 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 42 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedIntegerOptionalInteger.h | 34 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 35 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 37 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 41 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 42 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedPointList.h | 38 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 39 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 41 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 45 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 46 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedNumberList.cpp | 34 PassOwnPtr<SVGAnimatedType> SVGAnimatedNumberListAnimator::constructFromString(const String& string) in constructFromString() 36 OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createNumberList(new SVGNumberList); in constructFromString() 41 PassOwnPtr<SVGAnimatedType> SVGAnimatedNumberListAnimator::startAnimValAnimation(const SVGElementAn… in startAnimValAnimation() 43 …return SVGAnimatedType::createNumberList(constructFromBaseValue<SVGAnimatedNumberList>(animatedTyp… in startAnimValAnimation() 51 …::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) in resetAnimValToBaseVal() 53 resetFromBaseValue<SVGAnimatedNumberList>(animatedTypes, type, &SVGAnimatedType::numberList); in resetAnimValToBaseVal() 66 void SVGAnimatedNumberListAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to) in addAnimatedTypes() 82 …ntage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndO… in calculateAnimatedValue()
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D | SVGAnimatedIntegerOptionalInteger.cpp | 35 PassOwnPtr<SVGAnimatedType> SVGAnimatedIntegerOptionalIntegerAnimator::constructFromString(const St… in constructFromString() 37 …OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createIntegerOptionalInteger(new pair<int, … in constructFromString() 51 PassOwnPtr<SVGAnimatedType> SVGAnimatedIntegerOptionalIntegerAnimator::startAnimValAnimation(const … in startAnimValAnimation() 53 …return SVGAnimatedType::createIntegerOptionalInteger(constructFromBaseValues<SVGAnimatedInteger, S… in startAnimValAnimation() 61 …::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) in resetAnimValToBaseVal() 63 …Values<SVGAnimatedInteger, SVGAnimatedInteger>(animatedTypes, type, &SVGAnimatedType::integerOptio… in resetAnimValToBaseVal() 76 …AnimatedIntegerOptionalIntegerAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* t… in addAnimatedTypes() 88 …ntage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndO… in calculateAnimatedValue()
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D | SVGAnimatedRect.cpp | 34 PassOwnPtr<SVGAnimatedType> SVGAnimatedRectAnimator::constructFromString(const String& string) in constructFromString() 36 OwnPtr<SVGAnimatedType> animatedType = SVGAnimatedType::createRect(new SVGRect); in constructFromString() 41 PassOwnPtr<SVGAnimatedType> SVGAnimatedRectAnimator::startAnimValAnimation(const SVGElementAnimated… in startAnimValAnimation() 43 return SVGAnimatedType::createRect(constructFromBaseValue<SVGAnimatedRect>(animatedTypes)); in startAnimValAnimation() 51 …::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) in resetAnimValToBaseVal() 53 resetFromBaseValue<SVGAnimatedRect>(animatedTypes, type, &SVGAnimatedType::rect); in resetAnimValToBaseVal() 66 void SVGAnimatedRectAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to) in addAnimatedTypes() 74 …ntage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndO… in calculateAnimatedValue()
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D | SVGAnimatedNumberOptionalNumber.cpp | 37 PassOwnPtr<SVGAnimatedType> SVGAnimatedNumberOptionalNumberAnimator::constructFromString(const Stri… in constructFromString() 39 …OwnPtr<SVGAnimatedType> animtedType = SVGAnimatedType::createNumberOptionalNumber(new pair<float, … in constructFromString() 48 PassOwnPtr<SVGAnimatedType> SVGAnimatedNumberOptionalNumberAnimator::startAnimValAnimation(const SV… in startAnimValAnimation() 50 …return SVGAnimatedType::createNumberOptionalNumber(constructFromBaseValues<SVGAnimatedNumber, SVGA… in startAnimValAnimation() 58 …::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) in resetAnimValToBaseVal() 60 …resetFromBaseValues<SVGAnimatedNumber, SVGAnimatedNumber>(animatedTypes, type, &SVGAnimatedType::n… in resetAnimValToBaseVal() 73 …VGAnimatedNumberOptionalNumberAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* t… in addAnimatedTypes() 85 …ntage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndO… in calculateAnimatedValue()
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D | SVGAnimatedTransformList.cpp | 43 PassOwnPtr<SVGAnimatedType> SVGAnimatedTransformListAnimator::constructFromString(const String& str… in constructFromString() 45 … OwnPtr<SVGAnimatedType> animatedType = SVGAnimatedType::createTransformList(new SVGTransformList); in constructFromString() 51 PassOwnPtr<SVGAnimatedType> SVGAnimatedTransformListAnimator::startAnimValAnimation(const SVGElemen… in startAnimValAnimation() 53 …return SVGAnimatedType::createTransformList(constructFromBaseValue<SVGAnimatedTransformList>(anima… in startAnimValAnimation() 61 …::resetAnimValToBaseVal(const SVGElementAnimatedPropertyList& animatedTypes, SVGAnimatedType* type) in resetAnimValToBaseVal() 63 …resetFromBaseValue<SVGAnimatedTransformList>(animatedTypes, type, &SVGAnimatedType::transformList); in resetAnimValToBaseVal() 76 void SVGAnimatedTransformListAnimator::addAnimatedTypes(SVGAnimatedType* from, SVGAnimatedType* to) in addAnimatedTypes() 95 …ntage, unsigned repeatCount, SVGAnimatedType* from, SVGAnimatedType* to, SVGAnimatedType* toAtEndO… in calculateAnimatedValue() 133 OwnPtr<SVGAnimatedType> from = constructFromString(fromString); in calculateDistance() 134 OwnPtr<SVGAnimatedType> to = constructFromString(toString); in calculateDistance()
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D | SVGAnimatedBoolean.h | 44 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 45 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 47 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 51 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 52 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedPreserveAspectRatio.h | 45 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 46 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 48 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 52 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 53 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedString.h | 45 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 46 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 48 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 52 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 53 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedNumberList.h | 45 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 46 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 48 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 52 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 53 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedAngle.h | 46 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 47 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 49 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 53 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 54 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedRect.h | 46 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 47 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 49 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 53 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 54 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedEnumeration.h | 43 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 44 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 46 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 50 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 51 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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D | SVGAnimatedLengthList.h | 45 virtual PassOwnPtr<SVGAnimatedType> constructFromString(const String&); 46 … virtual PassOwnPtr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&); 48 virtual void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType*); 52 virtual void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*); 53 …e(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SV…
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