Searched refs:SamplerType (Results 1 – 16 of 16) sorted by relevance
/external/chromium_org/cc/output/ |
D | shader.h | 34 enum SamplerType { enum 357 TexCoordPrecision precision, SamplerType sampler) const; 363 TexCoordPrecision precision, SamplerType sampler) const; 370 TexCoordPrecision precision, SamplerType sampler) const; 377 TexCoordPrecision precision, SamplerType sampler) const; 383 TexCoordPrecision precision, SamplerType sampler) const; 390 TexCoordPrecision precision, SamplerType sampler) const; 396 TexCoordPrecision precision, SamplerType sampler) const; 402 TexCoordPrecision precision, SamplerType sampler) const; 409 TexCoordPrecision precision, SamplerType sampler) const; [all …]
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D | shader.cc | 99 SamplerType requested_type, std::string shader_string) { in SetFragmentSamplerType() 701 TexCoordPrecision precision, SamplerType sampler) const { in GetShaderString() 705 uniform SamplerType s_texture; in GetShaderString() 715 TexCoordPrecision precision, SamplerType sampler) const { in GetShaderString() 719 uniform SamplerType s_texture; in GetShaderString() 736 TexCoordPrecision precision, SamplerType sampler) const { in GetShaderString() 741 uniform SamplerType s_texture; in GetShaderString() 750 TexCoordPrecision precision, SamplerType sampler) const { in GetShaderString() 755 uniform SamplerType s_texture; in GetShaderString() 793 TexCoordPrecision precision, SamplerType sampler) const { in GetShaderString() [all …]
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D | gl_renderer.h | 306 TexCoordPrecision precision, SamplerType sampler); 308 TexCoordPrecision precision, SamplerType sampler); 310 TexCoordPrecision precision, SamplerType sampler); 312 TexCoordPrecision precision, SamplerType sampler); 314 TexCoordPrecision precision, SamplerType sampler); 316 TexCoordPrecision precision, SamplerType sampler);
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D | program_binding.h | 61 SamplerType sampler) { in Initialize()
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D | gl_renderer.cc | 114 SamplerType SamplerTypeFromTextureTarget(GLenum target) { in SamplerTypeFromTextureTarget() 1458 SamplerType sampler = in DrawContentQuad() 2734 SamplerType sampler) { in GetTileProgram() 2750 SamplerType sampler) { in GetTileProgramOpaque() 2766 SamplerType sampler) { in GetTileProgramAA() 2782 SamplerType sampler) { in GetTileProgramSwizzle() 2798 SamplerType sampler) { in GetTileProgramSwizzleOpaque() 2815 SamplerType sampler) { in GetTileProgramSwizzleAA()
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D | gl_renderer_unittest.cc | 120 SamplerType sampler) { in TestShadersWithSamplerType()
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | ProgramBinary.h | 70 GLint getSamplerMapping(SamplerType type, unsigned int samplerIndex); 71 TextureType getSamplerTextureType(SamplerType type, unsigned int samplerIndex); 72 GLint getUsedSamplerRange(SamplerType type);
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D | angletypes.h | 24 enum SamplerType enum
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D | Context.h | 410 void applyTextures(SamplerType type);
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D | ProgramBinary.cpp | 144 GLint ProgramBinary::getUsedSamplerRange(SamplerType type) in getUsedSamplerRange() 175 GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex) in getSamplerMapping() 210 TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex) in getSamplerTextureType()
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D | Context.cpp | 1811 void Context::applyTextures(SamplerType type) in applyTextures()
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | Renderer.h | 118 …virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler) = 0; 119 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture) = 0;
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D | Renderer9.h | 71 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); 72 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture);
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D | Renderer11.h | 57 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); 58 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture);
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D | Renderer9.cpp | 754 void Renderer9::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerSta… in setSamplerState() 783 void Renderer9::setTexture(gl::SamplerType type, int index, gl::Texture *texture) in setTexture()
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D | Renderer11.cpp | 530 void Renderer11::setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &samplerSt… in setSamplerState() 585 void Renderer11::setTexture(gl::SamplerType type, int index, gl::Texture *texture) in setTexture()
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