Searched refs:ScopedSamplerGL (Results 1 – 4 of 4) sorted by relevance
226 class CC_EXPORT ScopedSamplerGL : public ScopedReadLockGL {228 ScopedSamplerGL(ResourceProvider* resource_provider,231 ScopedSamplerGL(ResourceProvider* resource_provider,235 virtual ~ScopedSamplerGL();243 DISALLOW_COPY_AND_ASSIGN(ScopedSamplerGL);
809 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL( in ScopedSamplerGL() function in cc::ResourceProvider::ScopedSamplerGL818 ResourceProvider::ScopedSamplerGL::ScopedSamplerGL( in ScopedSamplerGL() function in cc::ResourceProvider::ScopedSamplerGL828 ResourceProvider::ScopedSamplerGL::~ScopedSamplerGL() { in ~ScopedSamplerGL()
470 ResourceProvider::ScopedSamplerGL sampler( in SetResourceFilter()2071 ResourceProvider::ScopedSamplerGL sampler( in TEST_P()2085 ResourceProvider::ScopedSamplerGL sampler( in TEST_P()2097 ResourceProvider::ScopedSamplerGL sampler( in TEST_P()2812 ResourceProvider::ScopedSamplerGL lock_gl( in TEST_P()2839 ResourceProvider::ScopedSamplerGL lock_gl( in TEST_P()
930 scoped_ptr<ResourceProvider::ScopedSamplerGL> contents_resource_lock; in DrawRenderPassQuad()938 make_scoped_ptr(new ResourceProvider::ScopedSamplerGL( in DrawRenderPassQuad()1113 scoped_ptr<ResourceProvider::ScopedSamplerGL> shader_mask_sampler_lock; in DrawRenderPassQuad()1134 new ResourceProvider::ScopedSamplerGL(resource_provider_, in DrawRenderPassQuad()1456 ResourceProvider::ScopedSamplerGL quad_resource_lock( in DrawContentQuad()1582 ResourceProvider::ScopedSamplerGL y_plane_lock( in DrawYUVVideoQuad()1585 ResourceProvider::ScopedSamplerGL u_plane_lock( in DrawYUVVideoQuad()1588 ResourceProvider::ScopedSamplerGL v_plane_lock( in DrawYUVVideoQuad()1591 scoped_ptr<ResourceProvider::ScopedSamplerGL> a_plane_lock; in DrawYUVVideoQuad()1593 a_plane_lock.reset(new ResourceProvider::ScopedSamplerGL( in DrawYUVVideoQuad()