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Searched refs:SetBackbufferAllocation (Results 1 – 10 of 10) sorted by relevance

/external/chromium_org/ui/gl/
Dgl_surface.cc122 bool GLSurface::SetBackbufferAllocation(bool allocated) { in SetBackbufferAllocation() function in gfx::GLSurface
233 bool GLSurfaceAdapter::SetBackbufferAllocation(bool allocated) { in SetBackbufferAllocation() function in gfx::GLSurfaceAdapter
234 return surface_->SetBackbufferAllocation(allocated); in SetBackbufferAllocation()
Dgl_surface.h79 virtual bool SetBackbufferAllocation(bool allocated);
143 virtual bool SetBackbufferAllocation(bool allocated) OVERRIDE;
Dgl_surface_glx.h91 virtual bool SetBackbufferAllocation(bool allocated) OVERRIDE;
Dgl_surface_glx.cc474 bool NativeViewGLSurfaceGLX::SetBackbufferAllocation(bool allocated) { in SetBackbufferAllocation() function in gfx::NativeViewGLSurfaceGLX
/external/chromium_org/gpu/command_buffer/service/
Dgl_surface_mock.h28 MOCK_METHOD1(SetBackbufferAllocation, bool(bool allocated));
Dgles2_cmd_decoder.cc1586 !surface_->SetBackbufferAllocation(true)) in WillAccessBoundFramebufferForDraw()
1596 !surface_->SetBackbufferAllocation(true)) in WillAccessBoundFramebufferForRead()
9380 if (!surface_->SetBackbufferAllocation(false)) in HandleDiscardBackbufferCHROMIUM()
/external/chromium_org/content/common/gpu/
Dimage_transport_surface_win.cc42 virtual bool SetBackbufferAllocation(bool allocated) OVERRIDE;
161 bool PbufferImageTransportSurface::SetBackbufferAllocation(bool allocation) { in SetBackbufferAllocation() function in content::__anon1b908a2a0111::PbufferImageTransportSurface
Dtexture_image_transport_surface.h43 virtual bool SetBackbufferAllocation(bool allocated) OVERRIDE;
Dimage_transport_surface_mac.cc57 virtual bool SetBackbufferAllocation(bool allocated) OVERRIDE;
214 bool IOSurfaceImageTransportSurface::SetBackbufferAllocation(bool allocation) { in SetBackbufferAllocation() function in content::__anon03a627ad0111::IOSurfaceImageTransportSurface
Dtexture_image_transport_surface.cc122 bool TextureImageTransportSurface::SetBackbufferAllocation(bool allocation) { in SetBackbufferAllocation() function in content::TextureImageTransportSurface