Searched refs:SetBackbufferAllocation (Results 1 – 10 of 10) sorted by relevance
122 bool GLSurface::SetBackbufferAllocation(bool allocated) { in SetBackbufferAllocation() function in gfx::GLSurface233 bool GLSurfaceAdapter::SetBackbufferAllocation(bool allocated) { in SetBackbufferAllocation() function in gfx::GLSurfaceAdapter234 return surface_->SetBackbufferAllocation(allocated); in SetBackbufferAllocation()
79 virtual bool SetBackbufferAllocation(bool allocated);143 virtual bool SetBackbufferAllocation(bool allocated) OVERRIDE;
91 virtual bool SetBackbufferAllocation(bool allocated) OVERRIDE;
474 bool NativeViewGLSurfaceGLX::SetBackbufferAllocation(bool allocated) { in SetBackbufferAllocation() function in gfx::NativeViewGLSurfaceGLX
28 MOCK_METHOD1(SetBackbufferAllocation, bool(bool allocated));
1586 !surface_->SetBackbufferAllocation(true)) in WillAccessBoundFramebufferForDraw()1596 !surface_->SetBackbufferAllocation(true)) in WillAccessBoundFramebufferForRead()9380 if (!surface_->SetBackbufferAllocation(false)) in HandleDiscardBackbufferCHROMIUM()
42 virtual bool SetBackbufferAllocation(bool allocated) OVERRIDE;161 bool PbufferImageTransportSurface::SetBackbufferAllocation(bool allocation) { in SetBackbufferAllocation() function in content::__anon1b908a2a0111::PbufferImageTransportSurface
43 virtual bool SetBackbufferAllocation(bool allocated) OVERRIDE;
57 virtual bool SetBackbufferAllocation(bool allocated) OVERRIDE;214 bool IOSurfaceImageTransportSurface::SetBackbufferAllocation(bool allocation) { in SetBackbufferAllocation() function in content::__anon03a627ad0111::IOSurfaceImageTransportSurface
122 bool TextureImageTransportSurface::SetBackbufferAllocation(bool allocation) { in SetBackbufferAllocation() function in content::TextureImageTransportSurface