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Searched refs:ShaderSource (Results 1 – 25 of 54) sorted by relevance

123

/external/jmonkeyengine/engine/src/core/com/jme3/shader/
DShader.java60 private ArrayList<ShaderSource> shaderList;
97 public static class ShaderSource extends NativeObject implements Savable { class in Shader
106 public ShaderSource(ShaderType type){ in ShaderSource() method in Shader.ShaderSource
107 super(ShaderSource.class); in ShaderSource()
113 protected ShaderSource(ShaderSource ss){ in ShaderSource() method in Shader.ShaderSource
114 super(ShaderSource.class, ss.id); in ShaderSource()
121 public ShaderSource(){ in ShaderSource() method in Shader.ShaderSource
122 super(ShaderSource.class); in ShaderSource()
205 ((Renderer)rendererObject).deleteShaderSource(ShaderSource.this); in deleteObject()
209 return new ShaderSource(ShaderSource.this); in createDestructableClone()
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/external/chromium_org/third_party/angle/samples/translator/
Dtranslator.cpp35 typedef std::vector<char*> ShaderSource; typedef
36 static bool ReadShaderSource(const char* fileName, ShaderSource& source);
37 static void FreeShaderSource(ShaderSource& source);
268 ShaderSource source; in CompileFile()
353 static bool ReadShaderSource(const char* fileName, ShaderSource& source) { in ReadShaderSource()
383 static void FreeShaderSource(ShaderSource& source) { in FreeShaderSource()
384 for (ShaderSource::size_type i = 0; i < source.size(); ++i) { in FreeShaderSource()
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderer.java41 import com.jme3.shader.Shader.ShaderSource;
192 public void deleteShaderSource(ShaderSource source); in deleteShaderSource()
/external/chromium_org/mojo/apps/js/bindings/gl/
Dcontext.cc33 .SetMethod("shaderSource", ShaderSource) in GetObjectTemplate()
52 void Context::ShaderSource(gin::Handle<Shader> shader, in ShaderSource() function in mojo::js::gl::Context
Dcontext.h37 static void ShaderSource(gin::Handle<Shader> shader,
/external/jmonkeyengine/engine/src/core/com/jme3/system/
DNullRenderer.java45 import com.jme3.shader.Shader.ShaderSource;
107 public void deleteShaderSource(ShaderSource source) { in deleteShaderSource()
/external/chromium_org/cc/output/
Dprogram_binding.cc86 context->ShaderSource( in LoadShader()
/external/chromium_org/third_party/skia/src/gpu/gl/angle/
DGrGLCreateANGLEInterface.cpp98 GET_PROC(ShaderSource); in GrGLCreateANGLEInterface()
/external/skia/src/gpu/gl/angle/
DGrGLCreateANGLEInterface.cpp98 GET_PROC(ShaderSource); in GrGLCreateANGLEInterface()
/external/skia/src/gpu/gl/mesa/
DGrGLCreateMesaInterface.cpp130 GR_GL_GET_PROC(ShaderSource); in GrGLCreateMesaInterface()
/external/chromium_org/third_party/skia/src/gpu/gl/mesa/
DGrGLCreateMesaInterface.cpp130 GR_GL_GET_PROC(ShaderSource); in GrGLCreateMesaInterface()
/external/chromium_org/third_party/skia/src/gpu/gl/mac/
DGrGLCreateNativeInterface_mac.cpp143 GET_PROC(ShaderSource); in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/mac/
DGrGLCreateNativeInterface_mac.cpp143 GET_PROC(ShaderSource); in GrGLCreateNativeInterface()
/external/chromium_org/third_party/angle/extensions/
DANGLE_translated_shader_source.txt95 passed to the GL using ShaderSource. The length of this translated string
/external/chromium_org/gpu/command_buffer/common/
Dgles2_cmd_ids_autogen.h124 OP(ShaderSource) /* 367 */ \
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
DOGLESShaderRenderer.java50 import com.jme3.shader.Shader.ShaderSource;
961 public void updateShaderSourceData(ShaderSource source, String language) { in updateShaderSourceData()
1098 for (ShaderSource source : shader.getSources()) { in updateShaderData()
1259 public void deleteShaderSource(ShaderSource source) { in deleteShaderSource()
1280 for (ShaderSource source : shader.getSources()) { in deleteShader()
/external/skia/src/gpu/gl/unix/
DGrGLCreateNativeInterface_unix.cpp127 GR_GL_GET_PROC(ShaderSource); in GrGLCreateNativeInterface()
/external/chromium_org/third_party/skia/src/gpu/gl/unix/
DGrGLCreateNativeInterface_unix.cpp127 GR_GL_GET_PROC(ShaderSource); in GrGLCreateNativeInterface()
/external/chromium_org/gpu/GLES2/
Dgl2chromium_autogen.h113 #define glShaderSource GLES2_GET_FUN(ShaderSource)
/external/chromium_org/third_party/skia/src/gpu/gl/win/
DGrGLCreateNativeInterface_win.cpp183 WGL_SET_PROC(ShaderSource); in GrGLCreateNativeInterface()
/external/skia/src/gpu/gl/win/
DGrGLCreateNativeInterface_win.cpp183 WGL_SET_PROC(ShaderSource); in GrGLCreateNativeInterface()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglRenderer.java48 import com.jme3.shader.Shader.ShaderSource;
926 public void updateShaderSourceData(ShaderSource source, String language) { in updateShaderSourceData()
1038 for (ShaderSource source : shader.getSources()) { in updateShaderData()
1139 public void deleteShaderSource(ShaderSource source) { in deleteShaderSource()
1156 for (ShaderSource source : shader.getSources()) { in deleteShader()
DLwjglGL1Renderer.java20 import com.jme3.shader.Shader.ShaderSource;
1143 public void deleteShaderSource(ShaderSource source) { in deleteShaderSource()
/external/chromium_org/ppapi/examples/video_capture/
Dvideo_capture.cc410 gles2_if_->ShaderSource(context, shader, 1, &source, &size); in CreateShader()
/external/chromium_org/ppapi/shared_impl/
Dppb_opengles2_shared.cc839 void ShaderSource( in ShaderSource() function
844 ToGles2Impl(&enter)->ShaderSource(shader, count, str, length); in ShaderSource()
1461 &ShaderSource, in GetInterface()

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