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Searched refs:SkEventState (Results 1 – 18 of 18) sorted by relevance

/external/skia/src/animator/
DSkDisplayEvents.h16 struct SkEventState { struct
17 SkEventState();
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* ); argument
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
DSkDisplayEvents.cpp20 SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) { in SkEventState() function in SkEventState
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent()
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in removeEvent()
DSkDrawable.h17 struct SkEventState;
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDisplayMovie.h17 struct SkEventState;
29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDrawable.cpp12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) { in doEvent() argument
DSkAnimator.cpp99 struct SkEventState state; in doCharEvent()
109 struct SkEventState state; in doClickEvent()
124 struct SkEventState state; in doKeyEvent()
135 struct SkEventState state; in doKeyUpEvent()
172 struct SkEventState state; in findClickEvent()
413 SkEventState eventState; in onEvent()
DSkDrawGroup.h27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDisplayMovie.cpp67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent()
DSkDrawGroup.cpp94 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent()
/external/chromium_org/third_party/skia/src/animator/
DSkDisplayEvents.h16 struct SkEventState { struct
17 SkEventState();
30 bool doEvent(SkAnimateMaker& , SkDisplayEvent::Kind , SkEventState* ); argument
35 void removeEvent(SkDisplayEvent::Kind kind, SkEventState* );
DSkDisplayEvents.cpp20 SkEventState::SkEventState() : fCode(0), fDisable(false), fDisplayable(0), fX(0), fY(0) { in SkEventState() function in SkEventState
29 bool SkEvents::doEvent(SkAnimateMaker& maker, SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent()
97 void SkEvents::removeEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in removeEvent()
DSkDrawable.h17 struct SkEventState;
21 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDisplayMovie.h17 struct SkEventState;
29 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDrawable.cpp12 bool SkDrawable::doEvent(SkDisplayEvent::Kind , SkEventState* ) { in doEvent() argument
DSkAnimator.cpp99 struct SkEventState state; in doCharEvent()
109 struct SkEventState state; in doClickEvent()
124 struct SkEventState state; in doKeyEvent()
135 struct SkEventState state; in doKeyUpEvent()
172 struct SkEventState state; in findClickEvent()
413 SkEventState eventState; in onEvent()
DSkDrawGroup.h27 virtual bool doEvent(SkDisplayEvent::Kind , SkEventState* state );
DSkDisplayMovie.cpp67 bool SkDisplayMovie::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent()
DSkDrawGroup.cpp94 bool SkGroup::doEvent(SkDisplayEvent::Kind kind, SkEventState* state) { in doEvent()