Searched refs:SkUnit3D (Results 1 – 4 of 4) sorted by relevance
/external/chromium_org/third_party/skia/include/utils/ |
D | SkCamera.h | 34 struct SkUnit3D { struct 41 static SkUnitScalar Dot(const SkUnit3D&, const SkUnit3D&); argument 42 static void Cross(const SkUnit3D&, const SkUnit3D&, SkUnit3D* cross); 52 SkScalar normalize(SkUnit3D*) const;
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/external/skia/include/utils/ |
D | SkCamera.h | 34 struct SkUnit3D { struct 41 static SkUnitScalar Dot(const SkUnit3D&, const SkUnit3D&); argument 42 static void Cross(const SkUnit3D&, const SkUnit3D&, SkUnit3D* cross); 52 SkScalar normalize(SkUnit3D*) const;
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/external/chromium_org/third_party/skia/src/utils/ |
D | SkCamera.cpp | 64 SkUnitScalar SkPoint3D::normalize(SkUnit3D* unit) const { in normalize() 98 SkUnitScalar SkUnit3D::Dot(const SkUnit3D& a, const SkUnit3D& b) { in Dot() 104 void SkUnit3D::Cross(const SkUnit3D& a, const SkUnit3D& b, SkUnit3D* cross) { in Cross() 267 SkUnit3D axis, zenith, cross; in doUpdate() 272 SkScalar dot = SkUnit3D::Dot(*SkTCast<const SkUnit3D*>(&fZenith), axis); in doUpdate() 281 SkUnit3D::Cross(axis, zenith, &cross); in doUpdate() 316 dot = SkUnit3D::Dot(*SkTCast<const SkUnit3D*>(&diff), in patchToMatrix() 317 *SkTCast<const SkUnit3D*>(SkTCast<const SkScalar*>(&fOrientation) + 6)); in patchToMatrix()
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/external/skia/src/utils/ |
D | SkCamera.cpp | 64 SkUnitScalar SkPoint3D::normalize(SkUnit3D* unit) const { in normalize() 98 SkUnitScalar SkUnit3D::Dot(const SkUnit3D& a, const SkUnit3D& b) { in Dot() 104 void SkUnit3D::Cross(const SkUnit3D& a, const SkUnit3D& b, SkUnit3D* cross) { in Cross() 267 SkUnit3D axis, zenith, cross; in doUpdate() 272 SkScalar dot = SkUnit3D::Dot(*SkTCast<const SkUnit3D*>(&fZenith), axis); in doUpdate() 281 SkUnit3D::Cross(axis, zenith, &cross); in doUpdate() 316 dot = SkUnit3D::Dot(*SkTCast<const SkUnit3D*>(&diff), in patchToMatrix() 317 *SkTCast<const SkUnit3D*>(SkTCast<const SkScalar*>(&fOrientation) + 6)); in patchToMatrix()
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