Searched refs:TextureStorage9 (Results 1 – 5 of 5) sorted by relevance
22 TextureStorage9::TextureStorage9(Renderer *renderer, DWORD usage) in TextureStorage9() function in rx::TextureStorage930 TextureStorage9::~TextureStorage9() in ~TextureStorage9()34 TextureStorage9 *TextureStorage9::makeTextureStorage9(TextureStorage *storage) in makeTextureStorage9()36 ASSERT(HAS_DYNAMIC_TYPE(TextureStorage9*, storage)); in makeTextureStorage9()37 return static_cast<TextureStorage9*>(storage); in makeTextureStorage9()40 DWORD TextureStorage9::GetTextureUsage(D3DFORMAT d3dfmt, GLenum glusage, bool forceRenderable) in GetTextureUsage()48 …else if(forceRenderable || (TextureStorage9::IsTextureFormatRenderable(d3dfmt) && (glusage == GL_F… in GetTextureUsage()55 bool TextureStorage9::IsTextureFormatRenderable(D3DFORMAT format) in IsTextureFormatRenderable()81 bool TextureStorage9::isRenderTarget() const in isRenderTarget()86 bool TextureStorage9::isManaged() const in isManaged()[all …]
25 class TextureStorage9 : public TextureStorage28 TextureStorage9(Renderer *renderer, DWORD usage);29 virtual ~TextureStorage9();31 static TextureStorage9 *makeTextureStorage9(TextureStorage *storage);55 DISALLOW_COPY_AND_ASSIGN(TextureStorage9);61 class TextureStorage9_2D : public TextureStorage984 class TextureStorage9_Cube : public TextureStorage9
241 return TextureStorage9::IsTextureFormatRenderable(getD3DFormat()); in isRenderableFormat()
798 …TextureStorage9 *storage9 = TextureStorage9::makeTextureStorage9(texStorage->getStorageInstance()); in setTexture()
338 'libGLESv2/renderer/TextureStorage9.cpp',339 'libGLESv2/renderer/TextureStorage9.h',