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Searched refs:ToAnimation (Results 1 – 19 of 19) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/svg/
DSVGAnimationElement.h40 ToAnimation, enumerator
122 if (animationMode() != ToAnimation)
140 …onMode() == FromToAnimation && percentage > 0.5) || animationMode() == ToAnimation || percentage =… in animateDiscreteType()
158 if (isAdditive() && animationMode() != ToAnimation) in animateAdditiveNumber()
DSVGSetElement.cpp30 setAnimationMode(ToAnimation); in SVGSetElement()
DSVGAnimatedBoolean.cpp75 …bool fromBoolean = m_animationElement->animationMode() == ToAnimation ? animated->boolean() : from… in calculateAnimatedValue()
DSVGAnimatedPreserveAspectRatio.cpp75 …atio& fromPreserveAspectRatio = m_animationElement->animationMode() == ToAnimation ? animated->pre… in calculateAnimatedValue()
DSVGAnimationElement.cpp295 setAnimationMode(fromValue().isEmpty() ? ToAnimation : FromToAnimation); in updateAnimationMode()
359 return value == sum && animationMode() != ToAnimation; in isAccumulated()
588 else if (animationMode == ToAnimation) { in startedActiveInterval()
633 else if (animationMode == FromToAnimation || animationMode == ToAnimation) in updateAnimation()
DSVGAnimatedInteger.cpp86 …int fromInteger = m_animationElement->animationMode() == ToAnimation ? animated->integer() : from-… in calculateAnimatedValue()
DSVGAnimatedNumber.cpp90 …float fromNumber = m_animationElement->animationMode() == ToAnimation ? animated->number() : from-… in calculateAnimatedValue()
DSVGAnimatedNumberList.cpp86 …const SVGNumberList& fromNumberList = m_animationElement->animationMode() == ToAnimation ? animate… in calculateAnimatedValue()
DSVGAnimatedIntegerOptionalInteger.cpp93 …const pair<int, int>& fromIntegerPair = m_animationElement->animationMode() == ToAnimation ? anima… in calculateAnimatedValue()
DSVGAnimatedRect.cpp79 …const SVGRect& fromRect = m_animationElement->animationMode() == ToAnimation ? animated->rect() : … in calculateAnimatedValue()
DSVGAnimatedNumberOptionalNumber.cpp90 …const pair<float, float>& fromNumberPair = m_animationElement->animationMode() == ToAnimation ? an… in calculateAnimatedValue()
DSVGAnimatedPointList.cpp86 …const SVGPointList& fromPointList = m_animationElement->animationMode() == ToAnimation ? animated-… in calculateAnimatedValue()
DSVGAnimatedColor.cpp70 …Color fromColor = m_animationElement->animationMode() == ToAnimation ? animated->color() : from->c… in calculateAnimatedValue()
DSVGAnimatedLength.cpp94 …SVGLength fromSVGLength = m_animationElement->animationMode() == ToAnimation ? animated->length() … in calculateAnimatedValue()
DSVGAnimatedTransformList.cpp103 …const SVGTransformList& fromTransformList = m_animationElement->animationMode() == ToAnimation ? a… in calculateAnimatedValue()
DSVGAnimatedLengthList.cpp96 …SVGLengthList fromLengthList = m_animationElement->animationMode() == ToAnimation ? animated->leng… in calculateAnimatedValue()
DSVGAnimatedPath.cpp115 bool isToAnimation = m_animationElement->animationMode() == ToAnimation; in calculateAnimatedValue()
DSVGAnimatedEnumeration.cpp150 …unsigned fromEnumeration = m_animationElement->animationMode() == ToAnimation ? animated->enumerat… in calculateAnimatedValue()
DSVGAnimatedAngle.cpp94 …ned>& fromAngleAndEnumeration = m_animationElement->animationMode() == ToAnimation ? animated->ang… in calculateAnimatedValue()