Searched refs:ToAnimation (Results 1 – 19 of 19) sorted by relevance
40 ToAnimation, enumerator122 if (animationMode() != ToAnimation)140 …onMode() == FromToAnimation && percentage > 0.5) || animationMode() == ToAnimation || percentage =… in animateDiscreteType()158 if (isAdditive() && animationMode() != ToAnimation) in animateAdditiveNumber()
30 setAnimationMode(ToAnimation); in SVGSetElement()
75 …bool fromBoolean = m_animationElement->animationMode() == ToAnimation ? animated->boolean() : from… in calculateAnimatedValue()
75 …atio& fromPreserveAspectRatio = m_animationElement->animationMode() == ToAnimation ? animated->pre… in calculateAnimatedValue()
295 setAnimationMode(fromValue().isEmpty() ? ToAnimation : FromToAnimation); in updateAnimationMode()359 return value == sum && animationMode() != ToAnimation; in isAccumulated()588 else if (animationMode == ToAnimation) { in startedActiveInterval()633 else if (animationMode == FromToAnimation || animationMode == ToAnimation) in updateAnimation()
86 …int fromInteger = m_animationElement->animationMode() == ToAnimation ? animated->integer() : from-… in calculateAnimatedValue()
90 …float fromNumber = m_animationElement->animationMode() == ToAnimation ? animated->number() : from-… in calculateAnimatedValue()
86 …const SVGNumberList& fromNumberList = m_animationElement->animationMode() == ToAnimation ? animate… in calculateAnimatedValue()
93 …const pair<int, int>& fromIntegerPair = m_animationElement->animationMode() == ToAnimation ? anima… in calculateAnimatedValue()
79 …const SVGRect& fromRect = m_animationElement->animationMode() == ToAnimation ? animated->rect() : … in calculateAnimatedValue()
90 …const pair<float, float>& fromNumberPair = m_animationElement->animationMode() == ToAnimation ? an… in calculateAnimatedValue()
86 …const SVGPointList& fromPointList = m_animationElement->animationMode() == ToAnimation ? animated-… in calculateAnimatedValue()
70 …Color fromColor = m_animationElement->animationMode() == ToAnimation ? animated->color() : from->c… in calculateAnimatedValue()
94 …SVGLength fromSVGLength = m_animationElement->animationMode() == ToAnimation ? animated->length() … in calculateAnimatedValue()
103 …const SVGTransformList& fromTransformList = m_animationElement->animationMode() == ToAnimation ? a… in calculateAnimatedValue()
96 …SVGLengthList fromLengthList = m_animationElement->animationMode() == ToAnimation ? animated->leng… in calculateAnimatedValue()
115 bool isToAnimation = m_animationElement->animationMode() == ToAnimation; in calculateAnimatedValue()
150 …unsigned fromEnumeration = m_animationElement->animationMode() == ToAnimation ? animated->enumerat… in calculateAnimatedValue()
94 …ned>& fromAngleAndEnumeration = m_animationElement->animationMode() == ToAnimation ? animated->ang… in calculateAnimatedValue()