Searched refs:accessSVGStyle (Results 1 – 5 of 5) sorted by relevance
854 state.style()->accessSVGStyle()->set##Prop(state.parentStyle()->svgStyle()->prop()); \861 state.style()->accessSVGStyle()->set##Prop(SVGRenderStyle::initial##Prop()); \2046 SVGRenderStyle* svgStyle = state.style()->accessSVGStyle(); in oldApplyProperty()2076 SVGRenderStyle* svgStyle = state.style()->accessSVGStyle(); in oldApplyProperty()2094 SVGRenderStyle* svgStyle = state.style()->accessSVGStyle(); in oldApplyProperty()2114 … state.style()->accessSVGStyle()->setStrokeDashArray(SVGRenderStyle::initialStrokeDashArray()); in oldApplyProperty()2131 state.style()->accessSVGStyle()->setStrokeDashArray(array); in oldApplyProperty()2138 …state.style()->accessSVGStyle()->setStopColor(colorFromSVGColorCSSValue(toSVGColor(value), state.s… in oldApplyProperty()2145 …state.style()->accessSVGStyle()->setLightingColor(colorFromSVGColorCSSValue(toSVGColor(value), sta… in oldApplyProperty()2152 …state.style()->accessSVGStyle()->setFloodColor(colorFromSVGColorCSSValue(toSVGColor(value), state.… in oldApplyProperty()[all …]
332 … style->accessSVGStyle()->setFillPaint(svgPaint->paintType(), svgPaint->color(), svgPaint->uri()); in applyProperty()460 …style->accessSVGStyle()->setStrokePaint(svgPaint->paintType(), svgPaint->color(), svgPaint->uri()); in applyProperty()
1365 SVGRenderStyle* accessSVGStyle() { return m_svgStyle.access(); } in accessSVGStyle() function1369 …void setFillPaintColor(const Color& c) { accessSVGStyle()->setFillPaint(SVGPaint::SVG_PAINTTYPE_RG… in setFillPaintColor()1371 void setFillOpacity(float f) { accessSVGStyle()->setFillOpacity(f); } in setFillOpacity()1375 …void setStrokePaintColor(const Color& c) { accessSVGStyle()->setStrokePaint(SVGPaint::SVG_PAINTTYP… in setStrokePaintColor()1377 void setStrokeOpacity(float f) { accessSVGStyle()->setStrokeOpacity(f); } in setStrokeOpacity()1379 void setStrokeWidth(SVGLength w) { accessSVGStyle()->setStrokeWidth(w); } in setStrokeWidth()1381 … void setStrokeDashArray(Vector<SVGLength> array) { accessSVGStyle()->setStrokeDashArray(array); } in setStrokeDashArray()1383 void setStrokeDashOffset(SVGLength d) { accessSVGStyle()->setStrokeDashOffset(d); } in setStrokeDashOffset()1385 void setStrokeMiterLimit(float f) { accessSVGStyle()->setStrokeMiterLimit(f); } in setStrokeMiterLimit()1388 void setFloodOpacity(float f) { accessSVGStyle()->setFloodOpacity(f); } in setFloodOpacity()[all …]
16 state.style()->accessSVGStyle()->{{property.setter}}
38 state.style()->accessSVGStyle()->{{property.setter}}