Searched refs:active_mouse_view (Results 1 – 1 of 1) sorted by relevance
2222 View* active_mouse_view = GetActiveMouseView(); in UpdateActiveMouseView() local2223 if (target != active_mouse_view) { in UpdateActiveMouseView()2225 active_mouse_view = target; in UpdateActiveMouseView()2226 SetActiveMouseView(active_mouse_view); in UpdateActiveMouseView()2227 if (active_mouse_view) { in UpdateActiveMouseView()2230 target_menu, active_mouse_view, &target_point); in UpdateActiveMouseView()2234 active_mouse_view->OnMouseEntered(mouse_entered_event); in UpdateActiveMouseView()2239 active_mouse_view->OnMousePressed(mouse_pressed_event); in UpdateActiveMouseView()2243 if (active_mouse_view) { in UpdateActiveMouseView()2245 View::ConvertPointToTarget(target_menu, active_mouse_view, &target_point); in UpdateActiveMouseView()[all …]