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Searched refs:actualZNear (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderer9.cpp1078 float actualZNear = gl::clamp01(zNear); in setViewport() local
1086 actualZNear = 0.0f; in setViewport()
1095 dxViewport.MinZ = actualZNear; in setViewport()
1106actualZNear != mCurNear || actualZFar != mCurFar || mCurDepthFront != depthFront; in setViewport()
1112 mCurNear = actualZNear; in setViewport()
1129 pc.depthFront[0] = (actualZFar - actualZNear) * 0.5f; in setViewport()
1130 pc.depthFront[1] = (actualZNear + actualZFar) * 0.5f; in setViewport()
1133 vc.depthRange[0] = actualZNear; in setViewport()
1135 vc.depthRange[2] = actualZFar - actualZNear; in setViewport()
1137 pc.depthRange[0] = actualZNear; in setViewport()
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DRenderer11.cpp768 float actualZNear = gl::clamp01(zNear); in setViewport() local
776 actualZNear = 0.0f; in setViewport()
791 dxViewport.MinDepth = actualZNear; in setViewport()
800 actualZNear != mCurNear || actualZFar != mCurFar; in setViewport()
807 mCurNear = actualZNear; in setViewport()
815 mPixelConstants.depthFront[0] = (actualZFar - actualZNear) * 0.5f; in setViewport()
816 mPixelConstants.depthFront[1] = (actualZNear + actualZFar) * 0.5f; in setViewport()
818 mVertexConstants.depthRange[0] = actualZNear; in setViewport()
820 mVertexConstants.depthRange[2] = actualZFar - actualZNear; in setViewport()
822 mPixelConstants.depthRange[0] = actualZNear; in setViewport()
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