Searched refs:angleInRadians (Results 1 – 4 of 4) sorted by relevance
621 void CanvasRenderingContext2D::rotate(float angleInRadians) in rotate() argument629 if (!std::isfinite(angleInRadians)) in rotate()633 newTransform.rotate(angleInRadians / piDouble * 180.0); in rotate()645 c->rotate(angleInRadians); in rotate()646 m_path.transform(AffineTransform().rotate(-angleInRadians / piDouble * 180.0)); in rotate()
128 void rotate(float angleInRadians);
352 void rotate(float angleInRadians);
1573 void GraphicsContext::rotate(float angleInRadians) in rotate() argument1580 m_canvas->rotate(WebCoreFloatToSkScalar(angleInRadians * (180.0f / 3.14159265f))); in rotate()