Searched refs:applyVertexBuffer (Results 1 – 6 of 6) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | Renderer.h | 135 …virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAttri…
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D | Renderer9.h | 88 …virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAttri…
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D | Renderer11.h | 74 …virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAttri…
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D | Renderer9.cpp | 1379 GLenum Renderer9::applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAtt… in applyVertexBuffer() function in rx::Renderer9
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D | Renderer11.cpp | 1041 GLenum Renderer11::applyVertexBuffer(gl::ProgramBinary *programBinary, gl::VertexAttribute vertexAt… in applyVertexBuffer() function in rx::Renderer11
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
D | Context.cpp | 1982 …GLenum err = mRenderer->applyVertexBuffer(programBinary, mState.vertexAttribute, first, count, ins… in drawArrays() 2036 …err = mRenderer->applyVertexBuffer(programBinary, mState.vertexAttribute, indexInfo.minIndex, vert… in drawElements()
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