Home
last modified time | relevance | path

Searched refs:attachShader (Results 1 – 23 of 23) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/
DCustomFilterCompiledProgram.cpp99 m_context->attachShader(program, vertexShader); in linkProgram()
100 m_context->attachShader(program, fragmentShader); in linkProgram()
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DWebGLProgram.h60 bool attachShader(WebGLShader*);
DWebGLProgram.cpp121 bool WebGLProgram::attachShader(WebGLShader* shader) in attachShader() function in WebCore::WebGLProgram
DWebGLRenderingContext.h100 void attachShader(WebGLProgram*, WebGLShader*);
DWebGLRenderingContext.idl464 [StrictTypeChecking] void attachShader(WebGLProgram program, WebGLShader shader);
DWebGLRenderingContext.cpp1018 void WebGLRenderingContext::attachShader(WebGLProgram* program, WebGLShader* shader) in attachShader() function in WebCore::WebGLRenderingContext
1022 if (!program->attachShader(shader)) { in attachShader()
1026 m_context->attachShader(objectOrZero(program), objectOrZero(shader)); in attachShader()
/external/chromium_org/third_party/angle/src/libGLESv2/
DProgram.h72 bool attachShader(Shader *shader);
DProgram.cpp161 bool Program::attachShader(Shader *shader) in attachShader() function in gl::Program
DlibGLESv2.cpp320 if (!programObject->attachShader(shaderObject)) in glAttachShader()
/external/chromium_org/third_party/WebKit/Source/testing/runner/
DTestPlugin.cpp474 m_context->attachShader(program, vertexShader); in loadProgram()
475 m_context->attachShader(program, fragmentShader); in loadProgram()
/external/chromium_org/content/common/gpu/client/
Dgl_helper_scaling.cc882 context_->attachShader(program_, vertex_shader); in Setup()
888 context_->attachShader(program_, fragment_shader); in Setup()
Dwebgraphicscontext3d_command_buffer_impl.h139 virtual void attachShader(WebGLId program, WebGLId shader);
Dwebgraphicscontext3d_command_buffer_impl.cc579 DELEGATE_TO_GL_2(attachShader, AttachShader, WebGLId, WebGLId) in DELEGATE_TO_GL_5()
/external/chromium_org/cc/test/
Dfake_web_graphics_context_3d.cc312 void FakeWebGraphicsContext3D::attachShader(WebGLId program, WebGLId shader) { in attachShader() function in cc::FakeWebGraphicsContext3D
Dtest_web_graphics_context_3d.h39 virtual void attachShader(blink::WebGLId program, blink::WebGLId shader);
Dtest_web_graphics_context_3d.cc306 void TestWebGraphicsContext3D::attachShader(WebGLId program, WebGLId shader) { in attachShader() function in cc::TestWebGraphicsContext3D
Dfake_web_graphics_context_3d.h83 virtual void attachShader(blink::WebGLId program, blink::WebGLId shader);
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DGraphicsContext3D.h212 void attachShader(Platform3DObject program, Platform3DObject shader);
DGraphicsContext3D.cpp291 DELEGATE_TO_WEBCONTEXT_2(attachShader, Platform3DObject, Platform3DObject) in DELEGATE_TO_WEBCONTEXT_R()
/external/chromium_org/third_party/WebKit/Source/web/tests/
DMockWebGraphicsContext3D.h71 virtual void attachShader(WebGLId program, WebGLId shader) { } in attachShader() function
/external/chromium_org/third_party/WebKit/public/platform/
DWebGraphicsContext3D.h219 virtual void attachShader(WebGLId program, WebGLId shader) = 0;
/external/chromium_org/webkit/common/gpu/
Dwebgraphicscontext3d_in_process_command_buffer_impl.h86 virtual void attachShader(WebGLId program, WebGLId shader); in NON_EXPORTED_BASE()
Dwebgraphicscontext3d_in_process_command_buffer_impl.cc449 DELEGATE_TO_GL_2(attachShader, AttachShader, WebGLId, WebGLId) in DELEGATE_TO_GL_1()