Searched refs:attached_windows_ (Results 1 – 2 of 2) sorted by relevance
409 if (!attached_windows_.empty()) in Drag()483 for (size_t i = 0; i < attached_windows_.size(); ++i) { in RevertDrag()484 gfx::Rect bounds(attached_windows_[i]->bounds()); in RevertDrag()487 attached_windows_[i]->SetBounds(bounds); in RevertDrag()488 last_x = attached_windows_[i]->bounds().right(); in RevertDrag()492 for (size_t i = 0; i < attached_windows_.size(); ++i) { in RevertDrag()493 gfx::Rect bounds(attached_windows_[i]->bounds()); in RevertDrag()496 attached_windows_[i]->SetBounds(bounds); in RevertDrag()497 last_y = attached_windows_[i]->bounds().bottom(); in RevertDrag()514 attached_windows_(attached_windows), in WorkspaceWindowResizer()[all …]
172 const std::vector<aura::Window*> attached_windows_; variable