Searched refs:backbufferHeight (Results 1 – 7 of 7) sorted by relevance
/external/chromium_org/third_party/angle/src/libEGL/ |
D | Surface.cpp | 138 bool Surface::resizeSwapChain(int backbufferWidth, int backbufferHeight) in resizeSwapChain() argument 140 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resizeSwapChain() 143 EGLint status = mSwapChain->resize(backbufferWidth, backbufferHeight); in resizeSwapChain() 156 mHeight = backbufferHeight; in resizeSwapChain() 161 bool Surface::resetSwapChain(int backbufferWidth, int backbufferHeight) in resetSwapChain() argument 163 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resetSwapChain() 166 EGLint status = mSwapChain->reset(backbufferWidth, backbufferHeight, mSwapInterval); in resetSwapChain() 179 mHeight = backbufferHeight; in resetSwapChain()
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D | Surface.h | 78 bool resizeSwapChain(int backbufferWidth, int backbufferHeight); 79 bool resetSwapChain(int backbufferWidth, int backbufferHeight);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | SwapChain9.cpp | 91 EGLint SwapChain9::resize(int backbufferWidth, int backbufferHeight) in resize() argument 94 return reset(backbufferWidth, backbufferHeight, mSwapInterval); in resize() 97 EGLint SwapChain9::reset(int backbufferWidth, int backbufferHeight, EGLint swapInterval) in reset() argument 144 result = device->CreateTexture(backbufferWidth, backbufferHeight, 1, D3DUSAGE_RENDERTARGET, in reset() 180 if (rect.bottom > static_cast<LONG>(backbufferHeight)) in reset() 182 rect.bottom = backbufferHeight; in reset() 208 presentParameters.BackBufferHeight = backbufferHeight; in reset() 249 result = device->CreateDepthStencilSurface(backbufferWidth, backbufferHeight, in reset() 272 mHeight = backbufferHeight; in reset()
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D | SwapChain11.cpp | 168 EGLint SwapChain11::resetOffscreenTexture(int backbufferWidth, int backbufferHeight) in resetOffscreenTexture() argument 176 ASSERT(backbufferHeight >= 1); in resetOffscreenTexture() 218 || offscreenTextureDesc.Height != (UINT)backbufferHeight in resetOffscreenTexture() 234 offscreenTextureDesc.Height = backbufferHeight; in resetOffscreenTexture() 302 depthStencilDesc.Height = backbufferHeight; in resetOffscreenTexture() 336 mHeight = backbufferHeight; in resetOffscreenTexture() 363 EGLint SwapChain11::resize(EGLint backbufferWidth, EGLint backbufferHeight) in resize() argument 389 …HRESULT result = mSwapChain->ResizeBuffers(2, backbufferWidth, backbufferHeight, backbufferDXGIFor… in resize() 420 return resetOffscreenTexture(backbufferWidth, backbufferHeight); in resize() 423 EGLint SwapChain11::reset(int backbufferWidth, int backbufferHeight, EGLint swapInterval) in reset() argument [all …]
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D | SwapChain11.h | 26 EGLint resize(EGLint backbufferWidth, EGLint backbufferHeight); 27 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval); 49 EGLint resetOffscreenTexture(int backbufferWidth, int backbufferHeight);
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D | SwapChain9.h | 26 EGLint resize(EGLint backbufferWidth, EGLint backbufferHeight); 27 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval);
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D | SwapChain.h | 33 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval) = 0;
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