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Searched refs:backbufferHeight (Results 1 – 7 of 7) sorted by relevance

/external/chromium_org/third_party/angle/src/libEGL/
DSurface.cpp138 bool Surface::resizeSwapChain(int backbufferWidth, int backbufferHeight) in resizeSwapChain() argument
140 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resizeSwapChain()
143 EGLint status = mSwapChain->resize(backbufferWidth, backbufferHeight); in resizeSwapChain()
156 mHeight = backbufferHeight; in resizeSwapChain()
161 bool Surface::resetSwapChain(int backbufferWidth, int backbufferHeight) in resetSwapChain() argument
163 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resetSwapChain()
166 EGLint status = mSwapChain->reset(backbufferWidth, backbufferHeight, mSwapInterval); in resetSwapChain()
179 mHeight = backbufferHeight; in resetSwapChain()
DSurface.h78 bool resizeSwapChain(int backbufferWidth, int backbufferHeight);
79 bool resetSwapChain(int backbufferWidth, int backbufferHeight);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DSwapChain9.cpp91 EGLint SwapChain9::resize(int backbufferWidth, int backbufferHeight) in resize() argument
94 return reset(backbufferWidth, backbufferHeight, mSwapInterval); in resize()
97 EGLint SwapChain9::reset(int backbufferWidth, int backbufferHeight, EGLint swapInterval) in reset() argument
144 result = device->CreateTexture(backbufferWidth, backbufferHeight, 1, D3DUSAGE_RENDERTARGET, in reset()
180 if (rect.bottom > static_cast<LONG>(backbufferHeight)) in reset()
182 rect.bottom = backbufferHeight; in reset()
208 presentParameters.BackBufferHeight = backbufferHeight; in reset()
249 result = device->CreateDepthStencilSurface(backbufferWidth, backbufferHeight, in reset()
272 mHeight = backbufferHeight; in reset()
DSwapChain11.cpp168 EGLint SwapChain11::resetOffscreenTexture(int backbufferWidth, int backbufferHeight) in resetOffscreenTexture() argument
176 ASSERT(backbufferHeight >= 1); in resetOffscreenTexture()
218 || offscreenTextureDesc.Height != (UINT)backbufferHeight in resetOffscreenTexture()
234 offscreenTextureDesc.Height = backbufferHeight; in resetOffscreenTexture()
302 depthStencilDesc.Height = backbufferHeight; in resetOffscreenTexture()
336 mHeight = backbufferHeight; in resetOffscreenTexture()
363 EGLint SwapChain11::resize(EGLint backbufferWidth, EGLint backbufferHeight) in resize() argument
389 …HRESULT result = mSwapChain->ResizeBuffers(2, backbufferWidth, backbufferHeight, backbufferDXGIFor… in resize()
420 return resetOffscreenTexture(backbufferWidth, backbufferHeight); in resize()
423 EGLint SwapChain11::reset(int backbufferWidth, int backbufferHeight, EGLint swapInterval) in reset() argument
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DSwapChain11.h26 EGLint resize(EGLint backbufferWidth, EGLint backbufferHeight);
27 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval);
49 EGLint resetOffscreenTexture(int backbufferWidth, int backbufferHeight);
DSwapChain9.h26 EGLint resize(EGLint backbufferWidth, EGLint backbufferHeight);
27 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval);
DSwapChain.h33 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval) = 0;