Searched refs:backbufferWidth (Results 1 – 7 of 7) sorted by relevance
/external/chromium_org/third_party/angle/src/libEGL/ |
D | Surface.cpp | 138 bool Surface::resizeSwapChain(int backbufferWidth, int backbufferHeight) in resizeSwapChain() argument 140 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resizeSwapChain() 143 EGLint status = mSwapChain->resize(backbufferWidth, backbufferHeight); in resizeSwapChain() 155 mWidth = backbufferWidth; in resizeSwapChain() 161 bool Surface::resetSwapChain(int backbufferWidth, int backbufferHeight) in resetSwapChain() argument 163 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resetSwapChain() 166 EGLint status = mSwapChain->reset(backbufferWidth, backbufferHeight, mSwapInterval); in resetSwapChain() 178 mWidth = backbufferWidth; in resetSwapChain()
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D | Surface.h | 78 bool resizeSwapChain(int backbufferWidth, int backbufferHeight); 79 bool resetSwapChain(int backbufferWidth, int backbufferHeight);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
D | SwapChain9.cpp | 91 EGLint SwapChain9::resize(int backbufferWidth, int backbufferHeight) in resize() argument 94 return reset(backbufferWidth, backbufferHeight, mSwapInterval); in resize() 97 EGLint SwapChain9::reset(int backbufferWidth, int backbufferHeight, EGLint swapInterval) in reset() argument 144 result = device->CreateTexture(backbufferWidth, backbufferHeight, 1, D3DUSAGE_RENDERTARGET, in reset() 175 if (rect.right > static_cast<LONG>(backbufferWidth)) in reset() 177 rect.right = backbufferWidth; in reset() 207 presentParameters.BackBufferWidth = backbufferWidth; in reset() 249 result = device->CreateDepthStencilSurface(backbufferWidth, backbufferHeight, in reset() 271 mWidth = backbufferWidth; in reset()
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D | SwapChain11.cpp | 168 EGLint SwapChain11::resetOffscreenTexture(int backbufferWidth, int backbufferHeight) in resetOffscreenTexture() argument 175 ASSERT(backbufferWidth >= 1); in resetOffscreenTexture() 217 if (offscreenTextureDesc.Width != (UINT)backbufferWidth in resetOffscreenTexture() 233 offscreenTextureDesc.Width = backbufferWidth; in resetOffscreenTexture() 301 depthStencilDesc.Width = backbufferWidth; in resetOffscreenTexture() 335 mWidth = backbufferWidth; in resetOffscreenTexture() 363 EGLint SwapChain11::resize(EGLint backbufferWidth, EGLint backbufferHeight) in resize() argument 389 …HRESULT result = mSwapChain->ResizeBuffers(2, backbufferWidth, backbufferHeight, backbufferDXGIFor… in resize() 420 return resetOffscreenTexture(backbufferWidth, backbufferHeight); in resize() 423 EGLint SwapChain11::reset(int backbufferWidth, int backbufferHeight, EGLint swapInterval) in reset() argument [all …]
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D | SwapChain11.h | 26 EGLint resize(EGLint backbufferWidth, EGLint backbufferHeight); 27 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval); 49 EGLint resetOffscreenTexture(int backbufferWidth, int backbufferHeight);
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D | SwapChain.h | 32 virtual EGLint resize(EGLint backbufferWidth, EGLint backbufferSize) = 0; 33 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval) = 0;
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D | SwapChain9.h | 26 EGLint resize(EGLint backbufferWidth, EGLint backbufferHeight); 27 virtual EGLint reset(EGLint backbufferWidth, EGLint backbufferHeight, EGLint swapInterval);
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