Searched refs:basicShape (Results 1 – 6 of 6) sorted by relevance
42 PassRefPtr<CSSValue> valueForBasicShape(const RenderStyle& style, const BasicShape* basicShape) in valueForBasicShape() argument47 switch (basicShape->type()) { in valueForBasicShape()49 const BasicShapeRectangle* rectangle = static_cast<const BasicShapeRectangle*>(basicShape); in valueForBasicShape()63 const BasicShapeCircle* circle = static_cast<const BasicShapeCircle*>(basicShape); in valueForBasicShape()74 const BasicShapeEllipse* ellipse = static_cast<const BasicShapeEllipse*>(basicShape); in valueForBasicShape()86 const BasicShapePolygon* polygon = static_cast<const BasicShapePolygon*>(basicShape); in valueForBasicShape()98 …nst BasicShapeInsetRectangle* rectangle = static_cast<const BasicShapeInsetRectangle*>(basicShape); in valueForBasicShape()124 RefPtr<BasicShape> basicShape; in basicShapeForValue() local146 basicShape = rect.release(); in basicShapeForValue()157 basicShape = circle.release(); in basicShapeForValue()[all …]
2732 … return valueForBasicShape(*style, toShapeClipPathOperation(operation)->basicShape()); in getPropertyCSSValue()
113 PassOwnPtr<Shape> Shape::createShape(const BasicShape* basicShape, const LayoutSize& logicalBoxSize… in createShape() argument115 ASSERT(basicShape); in createShape()122 switch (basicShape->type()) { in createShape()125 const BasicShapeRectangle* rectangle = static_cast<const BasicShapeRectangle*>(basicShape); in createShape()142 const BasicShapeCircle* circle = static_cast<const BasicShapeCircle*>(basicShape); in createShape()157 const BasicShapeEllipse* ellipse = static_cast<const BasicShapeEllipse*>(basicShape); in createShape()170 const BasicShapePolygon* polygon = static_cast<const BasicShapePolygon*>(basicShape); in createShape()186 …nst BasicShapeInsetRectangle* rectangle = static_cast<const BasicShapeInsetRectangle*>(basicShape); in createShape()
43 const BasicShape* fromShape = toShapeClipPathOperation(clipPathOperation())->basicShape(); in interpolateTo()44 …nst BasicShape* toShape = toShapeClipPathOperation(toOperation->clipPathOperation())->basicShape(); in interpolateTo()
102 const BasicShape* basicShape() const { return m_shape.get(); } in basicShape() function
121 const BasicShape* fromShape = toShapeClipPathOperation(from)->basicShape(); in blendFunc()122 const BasicShape* toShape = toShapeClipPathOperation(to)->basicShape(); in blendFunc()