Searched refs:blend_color_alpha (Results 1 – 3 of 3) sorted by relevance
29 blend_color_alpha = 0.0f; in Initialize()100 blend_color_red, blend_color_green, blend_color_blue, blend_color_alpha); in InitState()174 params[3] = static_cast<GLint>(blend_color_alpha); in GetStateAsGLint()498 params[3] = static_cast<GLfloat>(blend_color_alpha); in GetStateAsGLfloat()
29 GLfloat blend_color_alpha; variable
85 state_.blend_color_alpha != alpha) { in HandleBlendColor()89 state_.blend_color_alpha = alpha; in HandleBlendColor()