Searched refs:blend_equation_alpha (Results 1 – 5 of 5) sorted by relevance
31 blend_equation_alpha = GL_FUNC_ADD; in Initialize()101 glBlendEquationSeparate(blend_equation_rgb, blend_equation_alpha); in InitState()186 params[0] = static_cast<GLint>(blend_equation_alpha); in GetStateAsGLint()510 params[0] = static_cast<GLfloat>(blend_equation_alpha); in GetStateAsGLfloat()
31 GLenum blend_equation_alpha; variable
103 state_.blend_equation_alpha != mode) { in HandleBlendEquation()105 state_.blend_equation_alpha = mode; in HandleBlendEquation()126 state_.blend_equation_alpha != modeAlpha) { in HandleBlendEquationSeparate()128 state_.blend_equation_alpha = modeAlpha; in HandleBlendEquationSeparate()
583 blend.rt[0].alpha_func = BlendEquationToPipe(blend_state->blend_equation_alpha); in BlenderToPipe()