Searched refs:blend_source_alpha (Results 1 – 3 of 3) sorted by relevance
34 blend_source_alpha = GL_ONE; in Initialize()103 blend_source_rgb, blend_dest_rgb, blend_source_alpha, blend_dest_alpha); in InitState()204 params[0] = static_cast<GLint>(blend_source_alpha); in GetStateAsGLint()528 params[0] = static_cast<GLfloat>(blend_source_alpha); in GetStateAsGLfloat()
34 GLenum blend_source_alpha; variable
148 state_.blend_source_alpha != sfactor || in HandleBlendFunc()152 state_.blend_source_alpha = sfactor; in HandleBlendFunc()185 state_.blend_source_alpha != srcAlpha || in HandleBlendFuncSeparate()189 state_.blend_source_alpha = srcAlpha; in HandleBlendFuncSeparate()