Searched refs:blend_source_rgb (Results 1 – 3 of 3) sorted by relevance
32 blend_source_rgb = GL_ONE; in Initialize()103 blend_source_rgb, blend_dest_rgb, blend_source_alpha, blend_dest_alpha); in InitState()192 params[0] = static_cast<GLint>(blend_source_rgb); in GetStateAsGLint()516 params[0] = static_cast<GLfloat>(blend_source_rgb); in GetStateAsGLfloat()
32 GLenum blend_source_rgb; variable
146 if (state_.blend_source_rgb != sfactor || in HandleBlendFunc()150 state_.blend_source_rgb = sfactor; in HandleBlendFunc()183 if (state_.blend_source_rgb != srcRGB || in HandleBlendFuncSeparate()187 state_.blend_source_rgb = srcRGB; in HandleBlendFuncSeparate()