Searched refs:boneIndices (Results 1 – 1 of 1) sorted by relevance
61 ByteBuffer boneIndices = (ByteBuffer) mesh.getBuffer(Type.BoneIndex).getData(); in buildPointMapForMesh() local65 boneIndices.rewind(); in buildPointMapForMesh()82 index = boneIndices.get(k); in buildPointMapForMesh()104 …keShapeFromPointMap(Map<Integer, List<Float>> pointsMap, List<Integer> boneIndices, Vector3f initi… in makeShapeFromPointMap() argument107 for (Integer index : boneIndices) { in makeShapeFromPointMap()156 …ollisionShape makeShapeFromVerticeWeights(Spatial model, List<Integer> boneIndices, Vector3f initi… in makeShapeFromVerticeWeights() argument161 for (Integer index : boneIndices) { in makeShapeFromVerticeWeights()169 for (Integer index : boneIndices) { in makeShapeFromVerticeWeights()196 ByteBuffer boneIndices = (ByteBuffer) mesh.getBuffer(Type.BoneIndex).getData(); in getPoints() local200 boneIndices.rewind(); in getPoints()[all …]