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Searched refs:borderAndPaddingBefore (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/shapes/
DShapeInfo.h143 return m_renderer->borderAndPaddingBefore(); in logicalTopOffset()
146 …return m_renderer->style()->boxSizing() == CONTENT_BOX ? m_renderer->borderAndPaddingBefore() : La… in logicalTopOffset()
/external/chromium_org/third_party/WebKit/Source/core/rendering/
DRenderBoxModelObject.h125 LayoutUnit borderAndPaddingBefore() const { return borderBefore() + paddingBefore(); } in borderAndPaddingBefore() function
130 …LayoutUnit borderAndPaddingLogicalHeight() const { return borderAndPaddingBefore() + borderAndPadd… in borderAndPaddingLogicalHeight()
DRenderTable.cpp343 …LayoutUnit borderAndPaddingBefore = borderBefore() + (collapseBorders() ? LayoutUnit() : paddingBe… in convertStyleLogicalHeightToComputedHeight() local
345 LayoutUnit borderAndPadding = borderAndPaddingBefore + borderAndPaddingAfter; in convertStyleLogicalHeightToComputedHeight()
490 …LayoutUnit borderAndPaddingBefore = borderBefore() + (collapsing ? LayoutUnit() : paddingBefore()); in layout() local
493 setLogicalHeight(logicalHeight() + borderAndPaddingBefore); in layout()
DRenderBlockLineLayout.cpp1307 …opInFlowThread + currentRegion->logicalHeight() - currentRegion->borderAndPaddingBefore() - curren… in updateShapeAndSegmentsForCurrentLineInFlowThread()
1329 …opInFlowThread + currentRegion->logicalHeight() - currentRegion->borderAndPaddingBefore() - curren… in updateShapeAndSegmentsForCurrentLineInFlowThread()
1336 …opInFlowThread) < (layoutState.adjustedLogicalLineTop() - currentRegion->borderAndPaddingBefore()); in updateShapeAndSegmentsForCurrentLineInFlowThread()
1344 …= shapePositionInFlowThread - logicalLineTopInFlowThread - currentRegion->borderAndPaddingBefore(); in updateShapeAndSegmentsForCurrentLineInFlowThread()
1351 …Thread - currentRegion->logicalTopForFlowThreadContent() + currentRegion->borderAndPaddingBefore(); in updateShapeAndSegmentsForCurrentLineInFlowThread()
1411 logicalHeight -= shapeInsideInfo->owner()->borderAndPaddingBefore(); in layoutRunsAndFloatsInRange()
DRenderGrid.cpp1070 m_rowPositions[0] = borderAndPaddingBefore(); in populateGridPositions()