Searched refs:catchUpIfNecessary (Results 1 – 2 of 2) sorted by relevance
141 virtual void startAnimation(bool catchUpIfNecessary = true) OVERRIDE;
417 void BitmapImage::startAnimation(bool catchUpIfNecessary) in startAnimation() argument465 if (!catchUpIfNecessary || time < m_desiredFrameStartTime) { in startAnimation()