Searched refs:close_on_deactivate_ (Results 1 – 6 of 6) sorted by relevance
58 bool close_on_deactivate() const { return close_on_deactivate_; } in close_on_deactivate()59 void set_close_on_deactivate(bool close) { close_on_deactivate_ = close; } in set_close_on_deactivate()176 bool close_on_deactivate_; variable
52 close_on_deactivate_(true), in BubbleDelegateView()74 close_on_deactivate_(true), in BubbleDelegateView()
230 close_on_deactivate_(false), in RenderWidgetHostViewWin()259 close_on_deactivate_ = true; in InitAsPopup()700 close_on_deactivate_ = false; in Destroy()801 if (close_on_deactivate_ && action == WA_INACTIVE) { in OnActivate()1013 if (close_on_deactivate_ && shutdown_factory_.empty()) { in OnCancelMode()1232 if (!close_on_deactivate_) { // Don't forward if the container is a popup. in OnMouseEvent()1276 if (close_on_deactivate_ && in OnKeyEvent()
314 bool close_on_deactivate_; variable
397 close_on_deactivate_(false), in RenderWidgetHostViewWin()442 close_on_deactivate_ = true; in InitAsPopup()820 close_on_deactivate_ = false; in Destroy()1249 if (close_on_deactivate_ && action == WA_INACTIVE) { in OnActivate()1522 if ((is_fullscreen_ || close_on_deactivate_) && in OnCancelMode()1847 if (!is_fullscreen_ && !close_on_deactivate_) { in OnMouseEvent()1915 if (close_on_deactivate_ && in OnKeyEvent()
510 bool close_on_deactivate_; variable