Searched refs:compAncestor (Results 1 – 2 of 2) sorted by relevance
588 RenderLayer* compAncestor = m_owningLayer->ancestorCompositingLayer(); in updateGraphicsLayerGeometry() local592 if (compAncestor) { in updateGraphicsLayerGeometry()593 ASSERT(compAncestor->hasCompositedLayerMapping()); in updateGraphicsLayerGeometry()594 …ancestorCompositingBounds = pixelSnappedIntRect(compAncestor->compositedLayerMapping()->composited… in updateGraphicsLayerGeometry()601 m_owningLayer->convertToPixelSnappedLayerCoords(compAncestor, delta); in updateGraphicsLayerGeometry()605 if (compAncestor && compAncestor->compositedLayerMapping()->hasClippingLayer()) { in updateGraphicsLayerGeometry()608 IntRect clippingBox = clipBox(toRenderBox(compAncestor->renderer())); in updateGraphicsLayerGeometry()610 } else if (compAncestor) { in updateGraphicsLayerGeometry()616 if (compAncestor && compAncestor->needsCompositedScrolling()) { in updateGraphicsLayerGeometry()617 RenderBox* renderBox = toRenderBox(compAncestor->renderer()); in updateGraphicsLayerGeometry()[all …]
177 CompositingRecursionData(RenderLayer* compAncestor, bool testOverlap) in CompositingRecursionData()178 : m_compositingAncestor(compAncestor) in CompositingRecursionData()